tristano98 6 Posted January 24, 2021 Share Posted January 24, 2021 (edited) Hello guys, i'm add Minigame Jigsaw but not work. i have 2 problem 1) the puzzle not work and the grid doesn't appears 2) switch the page of the guide and text moves down Can you help me? This is video Syserr Spoiler 0124 18:55:34409 :: Traceback (most recent call last): 0124 18:55:34409 :: File "ui.py", line 3548, in OnOverInItem 0124 18:55:34409 :: File "ui.py", line 174, in __call__ 0124 18:55:34409 :: File "ui.py", line 165, in __call__ 0124 18:55:34409 :: TypeError 0124 18:55:34409 :: : 0124 18:55:34409 :: OverInItem() takes exactly 3 arguments (2 given) 0124 18:55:34409 :: 0124 18:55:35335 :: Traceback (most recent call last): 0124 18:55:35335 :: File "game.py", line 5219, in MiniGameFishUse 0124 18:55:35335 :: File "interfaceModule.py", line 2686, in MiniGameFishUse 0124 18:55:35335 :: AttributeError 0124 18:55:35335 :: : 0124 18:55:35335 :: 'Interface' object has no attribute 'wndEvent' 0124 18:55:35335 :: interfece.py if app.ENABLE_FISH_EVENT: def MiniGameFishUse(self, shape, useCount): if self.wndEvent: self.wndEvent.MiniGameFishUse(shape, useCount) def MiniGameFishAdd(self, pos, shape): if self.wndEvent: self.wndEvent.MiniGameFishAdd(pos, shape) def MiniGameFishReward(self, vnum): if self.wndEvent: self.wndEvent.MiniGameFishReward(vnum) def MiniGameFishCount(self, count): if self.wndEvent: self.wndEvent.MiniGameFishCount(count) def SetFishEventStatus(self, isEnable): if isEnable: if not self.wndEvent: self.wndEvent = uiMiniGame.MiniGameWindow() if self.tooltipItem: if self.wndEvent: self.wndEvent.SetItemToolTip(self.tooltipItem) if app.WJ_ENABLE_TRADABLE_ICON: if self.wndEvent: self.wndEvent.BindInterface(self) if self.wndInventory: if self.wndEvent: self.wndEvent.BindInventory(self.wndInventory) self.wndEvent.IntegrationMiniGame(True) else: if self.wndEvent: self.wndEvent.IntegrationMiniGame(False) ui.py if app.ENABLE_FISH_EVENT: def SetOverInItemEvent(self, event, window = None): self.eventOverInItem = event self.eventOverInItemWindow = window else: def SetOverInItemEvent(self, event): self.eventOverInItem = event Edited January 24, 2021 by tristano98 Link to comment Share on other sites More sharing options...
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