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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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monsterd2w4 4
Hello
MySqL 5.6
tample player.item Item to item.txt have?
Player.item to player.txt
Have mob_proto.txt // item_proto.txt how to item.txt ? thanks
Mysql item to item.txt how to can it ?
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monsterd2w4
Hello MySqL 5.6 tample player.item Item to item.txt have? Player.item to player.txt Have mob_proto.txt // item_proto.txt how to item.txt ? thanks Mysql item to item.txt how to can it ?
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