-
Activity
-
57
-
1
-
9
-
9
-
9
-
9
-
-
5
boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
2
Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
-
-
Recently Browsing
- No registered users viewing this page.
Question
xGetHigh 84
Hi all, i have a little problem with Dragon soul alchemy.
Problems is: not working to rafinated this Rubin just in "cut" category in x slots, but from other slots work , and other soul.
EDIT: I HAVE THIS IN LENGHT
bool IsDragonSoulEquipPosition() const { return (window_type == INVENTORY) && (DRAGON_SOUL_EQUIP_SLOT_START <= cell) && (DRAGON_SOUL_EQUIP_SLOT_END > cell); }
but dont work
Edited by xGetHighLink to comment
Share on other sites
Top Posters For This Question
1
Popular Days
Jan 4
1
Top Posters For This Question
xGetHigh 1 post
Popular Days
Jan 4 2021
1 post
0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now