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Fusion.org is Looking for Staff Members
Fusion.org is Looking for Staff Members Fusion.org currently looking for STAFF for the following functions: Game Developer: to help us improve our systems/create new ones and to help us solving in-game bugs; Trial Game Master (TGM): Game Master in the training phase, however, this does not mean he does not have authority in the game, since he has the same functions and responsibilities as a full GM; Newtwork Manager (NH): Person who is in charge of all the management of the web page and that the connections are working correctly, solves doubts about the state of the server among others; Social Manager: We are looking for someone who knows how to use Photoshop and who knows how to do Video Editing for future events; If you are interested, please send a message to: Discord: [ADM]RolysTone#0568 Facebook: https://www.facebook.com/RolysTone1992/ -
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Brillances
Hello, I would like to know how I can solve the problem that the game has with the shine on weapons/armor, since I tried another client and it does not have that problem, but I do not know which file I have to change. It looks like this exaggeratedly shiny: And I want it to look something like this, only it has glitter on the parts of the weapon/armor where it has glitter and not on the entire character. The result I'm looking for would be something like this: Greetings and thanks in advance! -
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ELONIA2 | PVM-MEDIUM | 11 LANGUAGES | INTERNATIONAL | A NEW STORY
I have known this project for a very long time, I recommend this server because it has been involved for a long time and a lot of work. Good luck with the server! -
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Spider Queen not spawining in spider dungeon v1
g 385 387 1 1 0 0 15400s 100 1 2019 `g` means I'm spawning the vnum of a group, not a monster. So in this case I'm calling the vnum of the group associated with the Spider Queen. `385` `387` are the local spawn coordinates of the group. `1` `1` are the random values for the local spawn coordinates. `0` is the Z section, you don't care about that. the other `0` is the direction, since this is not an NPC, you don't care about this either. `15400` is the number of seconds in between respawns since server start time. Change it as you like. `100` is the spawn chance per tick. `1` is the number of groups to spawn per tick. and finally, `2019` is the vnum of the monster, or in this case the group, to spawn. -
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Dynamically handle `Time remaining` notices in Quests
Yeah, you can definitely do that, too. I wrote it like that for ease of read and use.
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Question
green 0
hi
i wanted to ask that
how i can change monsters that drope from stone and boss
example stone 8001 drop some monster how can i change those monster ??
thx for replay
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Veltor88
mob_proto AttackSpeed and MoveSpeed for metin (you must modify the group.txt) SummonVnum for boss
Veltor88
For example in your mob_proto look for metin ID 8001 search AttackSpeed and MoveSpeed, in my case it's 104 and 109 So metin will spawn group ID 104 to 109
Veltor88
Sorry I don't understand your question
8 answers to this question
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