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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Question
Kafa 83
Hey guys, i have a question does someone have a script or tool to convert this locale_strings (example)
[CODE]1[tab]Everyone will be teleported into the city shortly.
10[tab][Guild] This action is not possible during a war.[/CODE]
Into this?
"1";
"Everyone will be teleported into the city shortly.";
"10",
"[Guild] This action is not possible during a war.";
I would appreciate some help..
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Top Posters For This Question
Kafa 4 posts
Mali 1 post
ASIKOO 1 post
Popular Days
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6 posts
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Mali
If I remember correctly, build_locale_string.py and merge_locale_string.py in the game source are there for this job. use this Hidden Content Give reaction to this post to see the hidden content.
ASIKOO
you have to use the visual editor for that, the code tag does not exist.
5 answers to this question
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