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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that?
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Silencio 3
Hello friends,
I'm very new to the Metin2 developing scene. I'm not very interested to create a new public metin2 server. Instead of that, I want to understand the mechanics, concepts and codes behind a metin2 server. Of course I want to create existing features by myself and new features (love to share in the future my work with the community). Is there any guideline, documentation or other helpstuff that would help me to understand more of the technicial ascept behind the files? Do you have some advises? I'm already aware of the fundamentals like virtualing a server with files (like fliege), editor, ssh and the basic stuff. beside of that I'm working as developer, so I do understand some of the basics and maybe a little beyond of it
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