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Hey does anyone have idea how to set tangent vector in blender? When i am trying to use converter .fbx to .gr2 the output in log says


ERROR: There is no tangent vector information.

 

Whole log:

Importing RIGD: Cylinder.001
  Layers: 1
  UV elements: 1 eByPolygonVertex eIndexToDirect
  Normal elements: 1 eByPolygonVertex eDirect
  Tangent elements: 0
  Binormal elements: 0
  Vertices: 887
  Polygons: 789
ERROR: There is no tangent vector information.
ERROR: MDB not generated due to errors found during the conversion.

Animation stacks: 0
 

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https://metin2.dev/topic/23336-tangent-vector-information-blener/
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