bug guild mark with DevIL-1.8.0
Similar Content
-
Activity
-
-
1
UI types and attributes
You can find more information about it in ui.py at: def LoadChildren(self, parent, dicChildren): where each UI element gets processed. -
-
0
ImperiaWorld2 - SpeedServer - Opening 03/05/2024 - NewSchool - New Graphics M2 1.0.4b Terrain depth - International
Site: https://speed.imperiaworld2.com/ Discord: https://discord.gg/imperiaworld Board: https://board.imperiaworld2.com/ Telegram https://t.me/+ziDKVLGfSfM4MTY0 Hello everyone, We are ImperiaWorld2, a server of Italian nationality that has had a huge success between 2011 and 2019. On January 26, 2024 we opened our new project with the goal to make it international, as of today we are ready to present to you with a Speed Server that opened on 03/05/2024 where you all can come and play. The goal is to make this Speed Server dedicated to international players, so you can all start together, in about 2-3 weeks time a merge will be done with the Italian community and the server will definitely become international. -
-
-
2
Very strange bug, when creating new char
Uninstall affect shower and attack+ changes and try again, that's the most logical way i think. -
6
Voooxy aka m2core.tech scammer
Sometimes I thought his fixes were done using chatgpt. Because they made absolutely no sense. In my opinion, the systems he offers are not even his. Voooxy discord ID: 541666510138114059 -
117
Ulthar SF V2 (TMP4 Base)
hangul.c:59:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a", | ^~~~ hangul.c:59:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 59 | "<88>a", "<8C>a", "<90>a", "<94>a", "<98>a", | ^~~~ hangul.c:60:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:60:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 60 | "<9C>a", "<A0>a", "<A4>a", "<A8>a", "<AC>a", | ^~~~ hangul.c:61:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:9: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:15: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:21: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:61:27: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 61 | "<B0>a", "<B4>a", "<B8>a", "<BC>a", "<C0>a", | ^~~~ hangul.c:62:3: warning: illegal character encoding in string literal [-Winvalid-source-encoding] 62 | "<C4>a", "?", "?", "?", "" | ^~~~ 35 warnings generated. clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c des.c clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c gost.c clang++-devel -Wall -O2 -pipe -mtune=i686 -g -I../include -c memcpy.c clang++: clang++warning: : warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]clang++: : warning: warning: 2 warnings generated. treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated]treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated] clang++: warning: treating 'c' input as 'c++' when in C++ mode, this behavior is deprecated [-Wdeprecated] if [ ! -d ../lib ]; then mkdir ../lib; fi ar cru ../lib/libthecore.a socket.o fdwatch.o buffer.o signal.o log.o utils.o kstbl.o hangul.o heart.o main.o tea.o des.o gost.o memcpy.o ranlib ../lib/libthecore.a chmod 700 ../lib/libthecore.a gmake[2]: Leaving directory '/usr/metin2/src/libthecore/src' gmake[1]: Leaving directory '/usr/metin2/src/libthecore/src' gmake[1]: Leaving directory '/usr/metin2/src/game/src' gmake -C game/src clean gmake[1]: Entering directory '/usr/metin2/src/game/src' gmake[1]: Leaving directory '/usr/metin2/src/game/src' gmake -C game/src limit_time gmake[1]: Entering directory '/usr/metin2/src/game/src' update limit time gmake[1]: Leaving directory '/usr/metin2/src/game/src' -------------------------------------- Build Done -------------------------------------- root@:/usr/metin2/src # i want to know howto compile the serverside part of the source
-
-
Recently Browsing
- No registered users viewing this page.
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now