Honorable Member Owsap 8152 Posted January 2, 2020 Honorable Member Share Posted January 2, 2020 M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) This is the hidden content, please Sign In or Sign Up ( GitHub ) Hello community, this is my first tool shared on the forum, hope it helps a lot as it helped me. I know @Mali61 has already shared the tool on the forum but mine is open source so you can change what ever you want. The code is not the best but it does what it's supposed to, good uses. Spoiler Credits: @WLsj24 for setting up the base locale_string.txt for translations. 116 3 4 2 2 1 35 5 69 https://owsap.dev/ / https://osf.owsap.dev/ Link to comment Share on other sites More sharing options...
Honorable Member Mali 41754 Posted January 4, 2020 Honorable Member Share Posted January 4, 2020 C++ version This is the hidden content, please Sign In or Sign Up 79 1 1 1 2 1 1 1 17 1 40 Link to comment Share on other sites More sharing options...
HITRON 694 Posted January 5, 2020 Share Posted January 5, 2020 Thank you! Would be nice if we could do Translate.lua too. Maybe is possible to do it with the old Translate.lua (The public one) to replace the Texts base to their number some of them so we can get a result in each language. 1 Link to comment Share on other sites More sharing options...
joco1234 3 Posted May 23, 2020 Share Posted May 23, 2020 Hello guys so i just want to ask how can i make a locale_string_out.txt with my src ? so i have build_locale_string.py, merge file and build_locale_string.txt file is working but it doesn't have the numbers. and a merge file doesn't give me anything it not working. So if anyone has any information about this please share with me. Link to comment Share on other sites More sharing options...
[email protected] 1 Posted May 23, 2020 Share Posted May 23, 2020 It would have been good to be able to leave a tutorial for the source, how to make the translations read correctly, because from what I see, it is based on multilanguage functions. Link to comment Share on other sites More sharing options...
ruota123 10 Posted July 5, 2020 Share Posted July 5, 2020 I have a question... I have generated translate_xx.lua but how do I use it? I need a specific locale for this file, right? The official locale de cannot be used because the format in quests is different Link to comment Share on other sites More sharing options...
Active Member Vaynz 1888 Posted August 21, 2020 Active Member Share Posted August 21, 2020 Working, thanks. 1 Link to comment Share on other sites More sharing options...
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