Realeg 0 Posted July 22, 2014 Share Posted July 22, 2014 How could i modify the permanent rates? I know it is from navicat, but how should i? When i modify them and reboot the server the rates are the same, look like i never modify them. How could i do that? Link to comment Share on other sites More sharing options...
Premium Shogun 4587 Posted July 22, 2014 Premium Share Posted July 22, 2014 No, it's not in Navicat. There are a set of event flags to modify them: /e mob_exp 200 for example would set exp rate to 200 (default is 100) mob_exp_buyer - Exp rate for mall user mob_item - Drop rate mob_item_buyer - Drop rate for mall user mob_gold - Yang rate mob_gold_buyer - Yang rate for mall user mob_gold_pct - Yang bomb rate mob_gold_pct_buyer - Yang bomb rate for mall user mob_dam - Mob damage By "mall user" we refer to someone who has the respective premium bonus (drop, yang, exp...) from account table. 2 Link to comment Share on other sites More sharing options...
Realeg 0 Posted July 22, 2014 Author Share Posted July 22, 2014 Ok, i know what you mean, and i saw that the drop rate of yang/items is lower, but in map1 wild dogs still drop a big amount of yang, like 500 each, i want to change that value, to change from 500 to 50 for instance. How could i do that? I saw in the navicat at player/mob_proto the amount of exp/yang and drop for each monster. Somehow the new values doesn't save. Link to comment Share on other sites More sharing options...
Premium Shogun 4587 Posted July 22, 2014 Premium Share Posted July 22, 2014 You need to edit the txt protos, not db Link to comment Share on other sites More sharing options...
Realeg 0 Posted July 22, 2014 Author Share Posted July 22, 2014 And where can i find those files? Link to comment Share on other sites More sharing options...
Denis 1474 Posted July 22, 2014 Share Posted July 22, 2014 In db folder in ftp Link to comment Share on other sites More sharing options...
Premium Galet 509 Posted July 22, 2014 Premium Share Posted July 22, 2014 No, it's not in Navicat. There are a set of event flags to modify them: /e mob_exp 200 for example would set exp rate to 200 (default is 100) mob_exp_buyer - Exp rate for mall user mob_item - Drop rate mob_item_buyer - Drop rate for mall user mob_gold - Yang rate mob_gold_buyer - Yang rate for mall user mob_gold_pct - Yang bomb rate mob_gold_pct_buyer - Yang bomb rate for mall user mob_dam - Mob damage By "mall user" we refer to someone who has the respective premium bonus (drop, yang, exp...) from account table. I use this and my xp are very very low, I put 350 in mob_exp, 200 in navicat and 200 in priv empire and 6,33% with 1 cape at the red wood :/ Link to comment Share on other sites More sharing options...
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