Syriza 234 Posted October 31, 2019 Share Posted October 31, 2019 M2 Download Center This is the hidden content, please Sign In or Sign Up ( Internal ) Since i always get help from vegas and others, i wanted to give back something, maybe it helps someone. Here i have a system which is shared by a friend of another board, i made it like official and fixed the bugs. Download: This is the hidden content, please Sign In or Sign Up Virustotal: This is the hidden content, please Sign In or Sign Up 71 1 1 1 1 21 3 39 Link to comment Share on other sites More sharing options...
Syriza 234 Posted October 31, 2019 Author Share Posted October 31, 2019 Some codes were missing, edited. Link to comment Share on other sites More sharing options...
Premium Domniq 928 Posted November 1, 2019 Premium Share Posted November 1, 2019 Hey, nice release. Glad you share it with us Here's small improvement for bool CItem::IsMythDragonSoul() bool CItem::IsMythDragonSoul() { return ((GetVnum() > 115000 && GetVnum() <= 115099) || (GetVnum() > 115100 && GetVnum() <= 115199) || (GetVnum() > 115200 && GetVnum() <= 115299) || (GetVnum() > 115300 && GetVnum() <= 115399) || (GetVnum() > 115400 && GetVnum() <= 115499) || (GetVnum() > 125000 && GetVnum() <= 125099) || (GetVnum() > 125100 && GetVnum() <= 125199) || (GetVnum() > 125200 && GetVnum() <= 125299) || (GetVnum() > 125300 && GetVnum() <= 125399) || (GetVnum() > 125400 && GetVnum() <= 125499) || (GetVnum() > 135000 && GetVnum() <= 135099) || (GetVnum() > 135100 && GetVnum() <= 135199) || (GetVnum() > 135200 && GetVnum() <= 135299) || (GetVnum() > 135300 && GetVnum() <= 135399) || (GetVnum() > 135400 && GetVnum() <= 135499) || (GetVnum() > 145000 && GetVnum() <= 145099) || (GetVnum() > 145100 && GetVnum() <= 145199) || (GetVnum() > 145200 && GetVnum() <= 145299) || (GetVnum() > 145300 && GetVnum() <= 145399) || (GetVnum() > 145400 && GetVnum() <= 145499) || (GetVnum() > 155000 && GetVnum() <= 155099) || (GetVnum() > 155100 && GetVnum() <= 155199) || (GetVnum() > 155200 && GetVnum() <= 155299) || (GetVnum() > 155300 && GetVnum() <= 155399) || (GetVnum() > 155400 && GetVnum() <= 155499) || (GetVnum() > 165000 && GetVnum() <= 165099) || (GetVnum() > 165100 && GetVnum() <= 165199) || (GetVnum() > 165200 && GetVnum() <= 165299) || (GetVnum() > 165300 && GetVnum() <= 165399) || (GetVnum() > 165400 && GetVnum() <= 165499) ); } replace with this bool CItem::IsMythDragonSoul() { bool bMyth = ((GetVnum() / 1000) % 10) == 5 ? true : false; return bMyth; } 1 Link to comment Share on other sites More sharing options...
GLLLI 0 Posted November 1, 2019 Share Posted November 1, 2019 There is a problem that the number of stones needed is not displayed in the interface. Link to comment Share on other sites More sharing options...
Syriza 234 Posted November 1, 2019 Author Share Posted November 1, 2019 vor 3 Stunden schrieb Nevisor: Hey, nice release. Glad you share it with us Here's small improvement for bool CItem::IsMythDragonSoul() bool CItem::IsMythDragonSoul() { return ((GetVnum() > 115000 && GetVnum() <= 115099) || (GetVnum() > 115100 && GetVnum() <= 115199) || (GetVnum() > 115200 && GetVnum() <= 115299) || (GetVnum() > 115300 && GetVnum() <= 115399) || (GetVnum() > 115400 && GetVnum() <= 115499) || (GetVnum() > 125000 && GetVnum() <= 125099) || (GetVnum() > 125100 && GetVnum() <= 125199) || (GetVnum() > 125200 && GetVnum() <= 125299) || (GetVnum() > 125300 && GetVnum() <= 125399) || (GetVnum() > 125400 && GetVnum() <= 125499) || (GetVnum() > 135000 && GetVnum() <= 135099) || (GetVnum() > 135100 && GetVnum() <= 135199) || (GetVnum() > 135200 && GetVnum() <= 135299) || (GetVnum() > 135300 && GetVnum() <= 135399) || (GetVnum() > 135400 && GetVnum() <= 135499) || (GetVnum() > 145000 && GetVnum() <= 145099) || (GetVnum() > 145100 && GetVnum() <= 145199) || (GetVnum() > 145200 && GetVnum() <= 145299) || (GetVnum() > 145300 && GetVnum() <= 145399) || (GetVnum() > 145400 && GetVnum() <= 145499) || (GetVnum() > 155000 && GetVnum() <= 155099) || (GetVnum() > 155100 && GetVnum() <= 155199) || (GetVnum() > 155200 && GetVnum() <= 155299) || (GetVnum() > 155300 && GetVnum() <= 155399) || (GetVnum() > 155400 && GetVnum() <= 155499) || (GetVnum() > 165000 && GetVnum() <= 165099) || (GetVnum() > 165100 && GetVnum() <= 165199) || (GetVnum() > 165200 && GetVnum() <= 165299) || (GetVnum() > 165300 && GetVnum() <= 165399) || (GetVnum() > 165400 && GetVnum() <= 165499) ); } replace with this bool CItem::IsMythDragonSoul() { bool bMyth = ((GetVnum() / 1000) % 10) == 5 ? true : false; return bMyth; } Thank you For improving buddy vor 48 Minuten schrieb GLLLI: There is a problem that the number of stones needed is not displayed in the interface. System is tested again on clean files, it works. If you have any problems write me Discord btw @VegaS™ we are waiting for your improvement Link to comment Share on other sites More sharing options...
GLLLI 0 Posted November 1, 2019 Share Posted November 1, 2019 I found an error,When the required items are insufficient, the Dragon Soulstone will become 2. When you log back in, it will disappear. Link to comment Share on other sites More sharing options...
Premium Hunger 472 Posted November 1, 2019 Premium Share Posted November 1, 2019 You just took the system from turkmmo and waiting for somebody (vegas or others) to test it and finish the system, probably to re-write it. Shame. Link to comment Share on other sites More sharing options...
Syriza 234 Posted November 1, 2019 Author Share Posted November 1, 2019 vor 3 Stunden schrieb Anix: You just took the system from turkmmo and waiting for somebody (vegas or others) to test it and finish the system, probably to re-write it. Shame. You're not stupid just not smart enough. vor 3 Stunden schrieb GLLLI: I found an error,When the required items are insufficient, the Dragon Soulstone will become 2. When you log back in, it will disappear. This is just a visual bug, i noticed it too, but i couldnt fix it. The second item is just a graphic bug. Link to comment Share on other sites More sharing options...
Nino 6 Posted May 20, 2020 Share Posted May 20, 2020 On 11/1/2019 at 10:25 PM, Syriza said: This is just a visual bug, i noticed it too, but i couldnt fix it. The second item is just a graphic bug. Someone solved this graphics bug? Link to comment Share on other sites More sharing options...
mrfijoo 0 Posted March 24 Share Posted March 24 Unfortunately, the page does not open for me Link to comment Share on other sites More sharing options...
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