Cripplez 40 Posted August 26, 2019 Share Posted August 26, 2019 (edited) Hi, I have implemented the Target Info System, everything is fine, I have only this annoying visual bug. If I open the info with a monster with no drop, it is all okay, but if I open a monster with 5/6 items that has the "scroll down thing" and then i click again on a monster with no drop I have this visual bug. Anyone know how I can fix it? Thank you Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Fernando 7 Posted August 27, 2019 Share Posted August 27, 2019 (edited) 8 hours ago, Cripplez said: Hi, I have implemented the Target Info System, everything is fine, I have only this annoying visual bug. If I open the info with a monster with no drop, it is all okay, but if I open a monster with 5/6 items that has the "scroll down thing" and then i click again on a monster with no drop I have this visual bug. Anyone know how I can fix it? Thank you Syserr? Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Cripplez 40 Posted August 27, 2019 Author Share Posted August 27, 2019 0827 11:38:19693 :: File "ui.py", line 1506, in OnMove 0827 11:38:19693 :: File "ui.py", line 88, in __call__ 0827 11:38:19693 :: File "ui.py", line 70, in __call__ 0827 11:38:19693 :: File "ui.py", line 2495, in OnMove 0827 11:38:19693 :: File "ui.py", line 88, in __call__ 0827 11:38:19693 :: File "ui.py", line 70, in __call__ 0827 11:38:19693 :: File "ui.py", line 720, in __OnScroll 0827 11:38:19693 :: ReferenceError 0827 11:38:19693 :: : 0827 11:38:19693 :: weakly-referenced object no longer exists 0827 11:38:19693 :: Line 1506 ui.py: def OnMove(self): if self.callbackEnable: self.eventMove() Line 88 ui.py: def __call__(self, *arg): return self.call(*arg) Line 70 ui.py: def __call__(self, *arg): return self.func(self.obj) Line 2495 ui.py: self.eventScroll() Line 720 ui.py: def __OnScroll(self): self.SetBasePos(int(self.scrollBar.GetPos()*self.__GetScrollLen()), FALSE) Link to comment Share on other sites More sharing options...
Cripplez 40 Posted September 2, 2019 Author Share Posted September 2, 2019 On 8/27/2019 at 11:44 AM, Cripplez said: 0827 11:38:19693 :: File "ui.py", line 1506, in OnMove 0827 11:38:19693 :: File "ui.py", line 88, in __call__ 0827 11:38:19693 :: File "ui.py", line 70, in __call__ 0827 11:38:19693 :: File "ui.py", line 2495, in OnMove 0827 11:38:19693 :: File "ui.py", line 88, in __call__ 0827 11:38:19693 :: File "ui.py", line 70, in __call__ 0827 11:38:19693 :: File "ui.py", line 720, in __OnScroll 0827 11:38:19693 :: ReferenceError 0827 11:38:19693 :: : 0827 11:38:19693 :: weakly-referenced object no longer exists 0827 11:38:19693 :: I noticed that I have this syserr only when i click on the "bugged scroll", if I don't click on it the client doesn't give me any syserr Link to comment Share on other sites More sharing options...
ilovegreendays 31 Posted November 13, 2020 Share Posted November 13, 2020 you solved? if u solved tell how please! Link to comment Share on other sites More sharing options...
Active+ Member HFWhite 500 Posted March 22, 2021 Active+ Member Share Posted March 22, 2021 (edited) On 11/14/2020 at 1:42 AM, ilovegreendays said: you solved? if u solved tell how please! uitarget.py Search: self.nextStoneIconChange = 0 Add below: self.itemScrollBar = None Search: def __LoadInformation(self, race): self.yPos = 7 self.children = [] self.race = race self.stoneImg = None self.stoneVnum = None self.nextStoneIconChange = 0 Add below self.itemScrollBar = None Before fix: https://metin2.download/picture/tI3m3Gccmkg82e2qUkeM8PH14SbsmVUj/.gif After fix: https://metin2.download/picture/41w8B8WjHjsdPU3n79ypp3kWhUQg3GC4/.gif Edited August 28, 2022 by Metin2 Dev Core X - External 2 Internal 1 1 Link to comment Share on other sites More sharing options...
JayGatsby 0 Posted March 23, 2021 Share Posted March 23, 2021 (edited) 23 hours ago, SCOOB said: uitarget.py Search: self.nextStoneIconChange = 0 Add below: self.itemScrollBar = None Search: def __LoadInformation(self, race): self.yPos = 7 self.children = [] self.race = race self.stoneImg = None self.stoneVnum = None self.nextStoneIconChange = 0 Add below self.itemScrollBar = None Before fix: https://metin2.download/picture/tI3m3Gccmkg82e2qUkeM8PH14SbsmVUj/.gif After fix: https://metin2.download/picture/41w8B8WjHjsdPU3n79ypp3kWhUQg3GC4/.gif I've got the extended version with the same problem: syserr: 0323 23:08:17276 :: Traceback (most recent call last): 0323 23:08:17276 :: File "ui.py", line 1607, in OnMove 0323 23:08:17276 :: File "ui.py", line 88, in __call__ 0323 23:08:17276 :: File "ui.py", line 70, in __call__ 0323 23:08:17276 :: File "ui.py", line 2797, in OnMove 0323 23:08:17276 :: File "ui.py", line 88, in __call__ 0323 23:08:17276 :: File "ui.py", line 70, in __call__ 0323 23:08:17276 :: File "ui.py", line 723, in __OnScroll 0323 23:08:17276 :: AttributeError 0323 23:08:17276 :: : 0323 23:08:17276 :: 'NoneType' object has no attribute 'GetPos' 0323 23:08:17276 :: Any idea? Edited August 28, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
JayGatsby 0 Posted March 24, 2021 Share Posted March 24, 2021 still looking for help Link to comment Share on other sites More sharing options...
Yiking 0 Posted June 17, 2021 Share Posted June 17, 2021 Idem.. I have this problem Link to comment Share on other sites More sharing options...
Artix96it 2 Posted December 10, 2021 Share Posted December 10, 2021 I also have this problem, no solution? Link to comment Share on other sites More sharing options...
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