avertuss 48 Posted June 1, 2019 Share Posted June 1, 2019 Fixed, forgot protoreader. Hi. I added new bonus ATTBONUS_METIN. But i don't see difference in dmg. battle.cpp below else if (pkVictim->IsRaceFlag(RACE_FLAG_DEVIL)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_DEVIL)) / 100; else if (pkVictim->IsRaceFlag(RACE_FLAG_METIN)) iAtk += (iAtk * pkAttacker->GetPoint(POINT_ATTBONUS_METIN)) / 100; constant.cpp { POINT_ATTBONUS_METIN, }, and { "ATTBONUS_METIN", APPLY_ATTBONUS_METIN }, char.cpp case POINT_ATTBONUS_METIN: and case APPLY_ATTBONUS_METIN: char.h POINT_ATTBONUS_METIN, lenght.h RACE_FLAG_METIN = (1 << 17), and APPLY_ATTBONUS_METIN, 8035 ??? KING STONE MELEE 75 NOMOVE 0 METIN STUN,SLOW,CURSE,TERROR 0 0 0 0 91 0 0 0 250000 5 1 1196 1744 51 79 0 0 0 2000 150 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Any ideas? Link to comment Share on other sites More sharing options...
boaspessoal 8 Posted June 1, 2019 Share Posted June 1, 2019 Check for the order in constants.cpp, also consider using the IsStone condition instead of creating a new raceflag for metin stones(pointless). Link to comment Share on other sites More sharing options...
Active+ Member enisina 171 Posted June 3, 2019 Active+ Member Share Posted June 3, 2019 use IsStone. Link to comment Share on other sites More sharing options...
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