h4c0k1 4 Posted May 17, 2019 Share Posted May 17, 2019 Hi i edited struct FuncAggregateMonster in char_battle.cpp I changed distance from 5000 to 7000 and nothing else. I don't see the diffrence between 5000 and 700. Both distances are the same when I comapred them in game. Anyone have a solution to increase the distance? Link to comment Share on other sites More sharing options...
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