asdajdja 12 Posted April 25, 2019 Share Posted April 25, 2019 Hello, would someone with some free time would be able to make a "tutorial" thingy about mob_drop_item.txt I'm trying to figure out how do all the different types and values work with this value but I can't fully do that. I don't understand some parts of the code, and I would like to know how the different types and values work. Big part of code is in this: item_manager_read_tables.cpp > bool ITEM_MANAGER::ReadMonsterDropItemGroup(const char * c_pszFileName) Arguments: drop, kill, limit, limit2, limit_hunting, thiefgloves Link to comment Share on other sites More sharing options...
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