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I Define Only Weapon Costume System and Try on costumewindow.py COSTUME_START_INDEX+2...COSTUME_START_INDEX+20

#ifdef ENABLE_COSTUME_SYSTEM
	const DWORD c_Costume_Slot_Start	= c_Equipment_Start + 19;	// [ÁÖŔÇ] ĽýŔÚ(19) ÇϵĺÄÚµů ÁÖŔÇ. ÇöŔç Ľ­ąöżˇĽ­ ÄÚ˝şĂő ˝˝·ÔŔş 19şÎĹÍŔÓ. Ľ­ąö common/length.h ĆÄŔĎŔÇ EWearPositions ż­°ĹÇü Âü°í.
	const DWORD	c_Costume_Slot_Body		= c_Costume_Slot_Start + 0;
	const DWORD	c_Costume_Slot_Hair		= c_Costume_Slot_Start + 1;
#ifdef ENABLE_MOUNT_COSTUME_SYSTEM
	const DWORD	c_Costume_Slot_Mount	= c_Costume_Slot_Start + 2;
#endif
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
	const DWORD	c_Costume_Slot_Acce		= c_Costume_Slot_Start + 3;
#endif

#if defined(ENABLE_WEAPON_COSTUME_SYSTEM) || defined(ENABLE_ACCE_COSTUME_SYSTEM)
	const DWORD c_Costume_Slot_Count	= 4;
#elif defined(ENABLE_MOUNT_COSTUME_SYSTEM)
	const DWORD c_Costume_Slot_Count	= 3;
#else
	const DWORD c_Costume_Slot_Count	= 2;
#endif

	const DWORD c_Costume_Slot_End		= c_Costume_Slot_Start + c_Costume_Slot_Count;

#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
	const DWORD	c_Costume_Slot_Weapon	= c_Costume_Slot_End + 1;
#endif

#endif

 

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