Premium Iηfιηιт²⁴ᵏ 33 Posted December 21, 2018 Premium Share Posted December 21, 2018 how do I put a limit of lv drop in this quest If i have lv 120 and i kill 55706 i'm getting the item,and i want drop item only +- 10 level difference here is the quest https://paste2.org/gbJj86D4 Link to comment Share on other sites More sharing options...
Honorable Member Owsap 8177 Posted December 22, 2018 Honorable Member Share Posted December 22, 2018 (edited) when kill begin -- Trigger for killing anything. if npc.is_pc() then return -- Ignore dropping the item below if the target was a player. end local level_difference = 15 -- Level difference. local min_limit = npc.get_level() - level_difference local max_limit = npc.get_level() + level_difference if pc.get_level() >= min_limit and pc.get_level() <= max_limit then game.drop_item_with_ownership(19, 1) -- 1 Sword+9 end end Edited January 14, 2023 by Owsap https://owsap.dev/ / https://osf.owsap.dev/ Link to comment Share on other sites More sharing options...
Premium Iηfιηιт²⁴ᵏ 33 Posted December 22, 2018 Author Premium Share Posted December 22, 2018 [string "start"]:5: `=' expected near `if' Link to comment Share on other sites More sharing options...
JarajTo 40 Posted December 22, 2018 Share Posted December 22, 2018 1 godzinę temu, Iηfιηιт²⁴ᵏ napisał: [string "start"]:5: `=' expected near `if' Seriously? 2 Link to comment Share on other sites More sharing options...
Premium Iηfιηιт²⁴ᵏ 33 Posted December 24, 2018 Author Premium Share Posted December 24, 2018 Don't work do not drop anything Link to comment Share on other sites More sharing options...
Premium WeedHex 635 Posted December 26, 2018 Premium Share Posted December 26, 2018 RIP LUA Link to comment Share on other sites More sharing options...
Premium Iηfιηιт²⁴ᵏ 33 Posted December 26, 2018 Author Premium Share Posted December 26, 2018 O God....These people... I do not understand why you post if you do not help me ... Link to comment Share on other sites More sharing options...
Active Member Mind Rapist 188 Posted December 26, 2018 Active Member Share Posted December 26, 2018 It's kinda long but try it cd /usr/ports/lang/lua53 && make install clean Go to your source -> liblua/Makefile. If there is no -llua in CFLAGS add: LIBDIR += -L/usr/local/lib CFLAGS += -llua Do the same for the game/src/Makefile Rebuild liblua and then rebuild game (or just gmake all) Try again implementing the quest. IMPORTANT: Keep source backup! Link to comment Share on other sites More sharing options...
Mr.Black 127 Posted December 26, 2018 Share Posted December 26, 2018 quest event_drop begin state start begin when 55706.kill or 55707.kill or 55708.kill or 55709.kill or 2598.kill or 2493.kill or 2491.kill or 2492.kill or 2192.kill or 2206.kill or 1091.kill or 1093.kill or 1901.kill or 2092.kill or 2094.kill or 1304.kill or 1192.kill or 691.kill with game.get_event_flag("nameevent") == 1 and not npc.is_pc() begin local plvl = pc.get_level() local mlvl local chance = number(1,10) local vnumlist_man = {701,703,704} -- vnumlist man local vnumlist_woman = {701,703,704} -- vnumlist woman local drop = number(1,16) if npc.get_race() < 8015 then mlvl = (npc.get_race()-8000)*5 else mlvl = (npc.get_race()-8009)*5 end if mlvl-plvl >= -10 then if chance*10 == 100 then if pc.get_sex() == 1 then game.drop_item_with_ownership(vnumlist_woman[drop],1) --drop else game.drop_item_with_ownership(vnumlist_man[drop],1) --drop end end end end end Link to comment Share on other sites More sharing options...
[RaffaeL] 28 Posted December 27, 2018 Share Posted December 27, 2018 La 21.12.2018 la 20:50, Iηfιηιт²⁴ᵏ a spus: how do I put a limit of lv drop in this quest If i have lv 120 and i kill 55706 i'm getting the item,and i want drop item only +- 10 level difference here is the quest https://paste2.org/gbJj86D4 Try this(it's your quest, with minor changes ) Spoiler quest puntos_boss_kill2 begin state start begin when login begin cmdchat("DnD1 "..q.getcurrentquestindex()) end when 55706.kill or 55707.kill or 55708.kill or 55709.kill or 2598.kill or 2493.kill or 2491.kill or 2492.kill or 2192.kill or 2206.kill or 1091.kill or 1093.kill or 1901.kill or 2092.kill or 2094.kill or 1304.kill or 1192.kill or 691.kill begin local boss_kill = { [55706] = {x,40494,1,"Scroafa Eveniment"}, [55707] = {x,40494,1,"Chuong Eveniment"}, [55708] = {x,40494,1,"Orc Sef Eveniment"}, [55709] = {x,40494,1,"Generalul Yonghan Event"}, [2598] = {x,40494,1,"Azrael"}, [2493] = {x,40494,1,"Dragon Albastru"}, [2491] = {x,40494,1,"Capitanul Yonghan"}, [2492] = {x,40494,1,"Generalul Yonghan"}, [2192] = {x,40494,1,"Testoasa Desert"}, [2206] = {x,40494,1,"Regele Focului"}, [1091] = {x,40494,1,"Rege Demon"}, [1093] = {x,40494,1,"Ingerul cu Coasa"}, [1901] = {x,40494,1,"Vulpea 9 Cozi"}, [2092] = {x,40494,1,"Regina Paianjen"}, [2094] = {x,40494,1,"Rege Paianjen"}, [1304] = {x,40494,1,"Fantoma Tigrului G."}, [1192] = {x,40494,1,"Regina de Gheata"}, [691] = {x,40494,1,"Orc Sef"} } --[[ where you have to change "x" with your boss level(get that from mob_proto)]]-- local mlvl = boss_kill[npc.get_race()][1] local plvl = pc.get_level() if plvl - mlvl <= 10 or mlvl - plvl <= 10 then pc.give_item2(boss_kill[npc.get_race()][2],boss_kill[npc.get_race()][3]) chat("Ai ucis "..boss_kill[npc.get_race()][4]..", si ai obtinut "..boss_kill[npc.get_race()][3].." punct suprem!") else return end end when button or info begin items = { {["vnum"] = 27992, ["point"] = 40949, ["buy"] = 1, ["req"] = 1}, {["vnum"] = 27993, ["point"] = 40949, ["buy"] = 1, ["req"] = 1}, {["vnum"] = 27994, ["point"] = 40949, ["buy"] = 1, ["req"] = 2}, {["vnum"] = 25041, ["point"] = 40949, ["buy"] = 1, ["req"] = 20}, {["vnum"] = 25040, ["point"] = 40949, ["buy"] = 1, ["req"] = 5}, {["vnum"] = 40495, ["point"] = 40949, ["buy"] = 1, ["req"] = 1}, {["vnum"] = 40496, ["point"] = 40949, ["buy"] = 1, ["req"] = 3}, {["vnum"] = 50512, ["point"] = 40949, ["buy"] = 1, ["req"] = 100}, {["vnum"] = 70031, ["point"] = 40949, ["buy"] = 1, ["req"] = 45}, {["vnum"] = 70024, ["point"] = 40949, ["buy"] = 1, ["req"] = 1}, {["vnum"] = 40480, ["point"] = 40949, ["buy"] = 1, ["req"] = 3}, } items_list = {} info_pct = boss_kill[npc.get_race()][2] for i in items do table.insert(items_list, item_name(items[i]["vnum"])) end table.insert(items_list, "Renunta") say("Premii cu puncte!") say("") say("Salut "..pc.get_name().." aici poti sa cheltui punctele tale") say("pe care le poti castiga distrugand") say("cei mai puternici bosi ai jocului!") say("") say("Fiecare iti va da 1 punct") say("In acest moment ai "..pc.count_item(info_pct).." puncte") say("") say("Ce vrei sa faci?") say("") if select("Cumpara", "Renunta") == 2 then return else say_size(350,350) say("Alege ce obiect doresti:") list = select_table(items_list) if list == table.getn(items_list) then return else item = items[list]["vnum"] point = items[list]["point"] req = items[list]["req"] buy = items[list]["buy"] have = pc.count_item(point) diff_num = req - have say_size(300,350) say_title("Premii cu puncte") say("") say(string.format("Sigur doresti sa cumperi x%s %s?", buy, item_name(item))) say_show_item(item) say("") say(string.format("Sunt necesare: x%s %s", req, item_name(point))) say_show_item(point) say("") if (select("Da", "Nu") == 1) then if pc.count_item(point) < req then say("Premii cu puncte") say("") say("Pentru a face negotul ai nevoie de:") say(string.format("x%s %s", req, item_name(point))) say_show_item(point) say(string.format("Insa tu ai %s ", have)) say(string.format("Revino cand aduni inca %s %s", diff_num, item_name(point))) return else say_title("Premii cu puncte") say("") say("Negot finalizat cu succes! Ai primit:") say("") say(string.format("%sx %s", buy, item_name(item))) say_show_item(item) pc.give_item2(item, buy) pc.remove_item(point, req) end end end end end end end Pay atention to that little comment into the quest. Best regards. 1 Link to comment Share on other sites More sharing options...
Premium Iηfιηιт²⁴ᵏ 33 Posted January 6, 2019 Author Premium Share Posted January 6, 2019 You're the boss of the money! Ty. but if I want to put the chance to the items? Link to comment Share on other sites More sharing options...
[RaffaeL] 28 Posted January 7, 2019 Share Posted January 7, 2019 Acum 11 ore, Iηfιηιт²⁴ᵏ a spus: You're the boss of the money! Ty. but if I want to put the chance to the items? Then, you can add a local like ...idk "local chance = number(1, 100)"-> if chance <= yournumber then pc.give_item2(youritem). This is only an example, you have to properly add to your quest. Best regards. Link to comment Share on other sites More sharing options...
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