Mr.Blue 3 Posted July 7, 2014 Share Posted July 7, 2014 (edited) Hi guys I have a proplem with this system idk what he's name but pic will helpfull pic: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif see how its not in same place on original metin2 !! how can I fix it I hope get answer soon Edited August 22, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 7, 2014 Author Share Posted July 7, 2014 Up Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 7, 2014 Author Share Posted July 7, 2014 up Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 8, 2014 Author Share Posted July 8, 2014 up Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 9, 2014 Author Share Posted July 9, 2014 up plzzz someone say it can be fix or not ! Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 10, 2014 Author Share Posted July 10, 2014 up Link to comment Share on other sites More sharing options...
cBaraN 109 Posted July 10, 2014 Share Posted July 10, 2014 Send me client> sysser.txt pl. Link to comment Share on other sites More sharing options...
Former Staff flygun 302 Posted July 10, 2014 Former Staff Share Posted July 10, 2014 (edited) Hi guys I have a proplem with this system idk what he's name but pic will helpfull pic: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif see how its not in same place on original metin2 !! how can I fix it I hope get answer soon i think it's a python thing send me your inventorywindow.py from your locale and uiscript Edited August 22, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Night 366 Posted July 10, 2014 Share Posted July 10, 2014 locale.ae i have the same problem i didnt realy try to fix so i would say ignort its not harmfull + no syserr so far Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 11, 2014 Author Share Posted July 11, 2014 0711 07:39:22698 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error 0711 07:39:22698 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error 0711 07:39:22699 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error 0711 07:39:22699 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error 0711 07:39:22699 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error 0711 07:39:22699 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error 0711 07:39:22748 :: CreateFromMemoryFile: Cannot create texture 0711 07:39:22960 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 0711 07:39:22960 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 0711 07:39:22961 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 0711 07:39:22961 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 0711 07:39:22961 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 0711 07:39:22961 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 0711 07:39:36500 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0711 07:39:37988 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 0711 07:39:37988 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 0711 07:39:37988 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 0711 07:39:37988 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error 0711 07:39:38681 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/warrior/action/dance_6.msa) ERROR 0711 07:39:38758 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/warrior/action/dance_6.msa) ERROR 0711 07:39:39707 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_6.msa) ERROR 0711 07:39:39746 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/warrior/action/dance_6.msa) ERROR 0711 07:39:40670 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_6.msa) ERROR 0711 07:39:40729 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/assassin/action/dance_6.msa) ERROR 0711 07:39:41931 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/assassin/action/dance_6.msa) ERROR 0711 07:39:42004 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/assassin/action/dance_6.msa) ERROR 0711 07:39:43492 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/sura/action/dance_6.msa) ERROR 0711 07:39:43550 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/sura/action/dance_6.msa) ERROR 0711 07:39:44540 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/sura/action/dance_6.msa) ERROR 0711 07:39:44662 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/sura/action/dance_6.msa) ERROR 0711 07:39:45592 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/shaman/action/dance_6.msa) ERROR 0711 07:39:45651 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc/shaman/action/dance_6.msa) ERROR 0711 07:39:46738 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/shaman/action/dance_6.msa) ERROR 0711 07:39:46809 :: CRaceData::RegisterMotionData - LoadMotionData(c_szFileName=d:/ymir work/pc2/shaman/action/dance_6.msa) ERROR 0711 07:39:48144 :: CreateFromMemoryFile: Cannot create texture 0711 07:39:48145 :: CreateFromMemoryFile: Cannot create texture 0711 07:39:48146 :: CreateFromMemoryFile: Cannot create texture 0711 07:39:50061 :: CRaceManager::RegisterRacePath : RACE[20381] LOAD MSMFILE[d:/ymir work/npc/gilaso/gilaso.msm] ERROR. Will Find Another Path. 0711 07:39:50061 :: CRaceManager::RegisterRacePath : RACE[20381] LOAD MSMFILE[d:/ymir work/npc2/gilaso/gilaso.msm] ERROR. Will Find Another Path. 0711 07:39:50061 :: CRaceManager::RegisterRacePath : RACE[20381] LOAD MSMFILE[d:/ymir work/monster/gilaso/gilaso.msm] ERROR. Will Find Another Path. 0711 07:39:50061 :: CRaceManager::RegisterRacePath : RACE[20381] LOAD MSMFILE[d:/ymir work/monster2/gilaso/gilaso.msm] ERROR. Will Find Another Path. 0711 07:39:50061 :: CRaceManager::RegisterRacePath : RACE[20381] LOAD MSMFILE[d:/ymir work/guild/gilaso/gilaso.msm] ERROR 0711 07:39:50061 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 20381 0711 07:39:50062 :: CPythonCharacterManager::CreateInstance VID[14589] Race[20381] 0711 07:39:50091 :: CRaceManager::RegisterRacePath : RACE[6091] LOAD MSMFILE[d:/ymir work/monster2/yamachun_boss/yamachun_boss.msm] ERROR. Will Find Another Path. 0711 07:39:50091 :: CRaceManager::RegisterRacePath : RACE[6091] LOAD MSMFILE[d:/ymir work/monster/yamachun_boss/yamachun_boss.msm] ERROR. Will Find Another Path. 0711 07:39:50092 :: CRaceManager::RegisterRacePath : RACE[6091] LOAD MSMFILE[d:/ymir work/npc/yamachun_boss/yamachun_boss.msm] ERROR. Will Find Another Path. 0711 07:39:50092 :: CRaceManager::RegisterRacePath : RACE[6091] LOAD MSMFILE[d:/ymir work/npc2/yamachun_boss/yamachun_boss.msm] ERROR. Will Find Another Path. 0711 07:39:50092 :: CRaceManager::RegisterRacePath : RACE[6091] LOAD MSMFILE[d:/ymir work/guild/yamachun_boss/yamachun_boss.msm] ERROR 0711 07:39:50092 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 6091 0711 07:39:50092 :: CPythonCharacterManager::CreateInstance VID[21271] Race[6091] Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 11, 2014 Author Share Posted July 11, 2014 yeah night if u use locale_ae u will get this but if u use locale_ro it will be ok but u know I want it translate so I cant translate locale_ro that will destroy the words Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 11, 2014 Author Share Posted July 11, 2014 take flygun inventorywindow.py (locale): inventorywindow.py (uiscript): Link to comment Share on other sites More sharing options...
Former Staff flygun 302 Posted July 11, 2014 Former Staff Share Posted July 11, 2014 On 7/11/2014 at 5:03 AM, Mr.Blue said: take flygun inventorywindow.py (locale): inventorywindow.py (uiscript): mmm lsn try to take the system from Metin2ae i think they go that system but i think it's 3 slots not one so be careful btw i don't see anything in the files that can be changed for this Link to comment Share on other sites More sharing options...
Former Staff flygun 302 Posted July 11, 2014 Former Staff Share Posted July 11, 2014 On 7/11/2014 at 5:03 AM, Mr.Blue said: take flygun inventorywindow.py (locale): inventorywindow.py (uiscript): mmm lsn try to take the system from Metin2ae i think they go that system but i think it's 3 slots not one so be careful btw i don't see anything in the files that can be changed for this Link to comment Share on other sites More sharing options...
Night 366 Posted July 11, 2014 Share Posted July 11, 2014 this wont work he is using the ae locale to begin with so its meanenless Link to comment Share on other sites More sharing options...
Ken 903 Posted July 11, 2014 Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie Do not be sorry, be better. Link to comment Share on other sites More sharing options...
Former Staff flygun 302 Posted July 11, 2014 Former Staff Share Posted July 11, 2014 this wont work he is using the ae locale to begin with so its meanenless yes ... btw if his server is privet this system is useless :/ he can just do the cube thing >.< Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 11, 2014 Author Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie oh Elllie so u like The Last Of Us xD I use original clinet AE this system is sucks if u use locale_ae it will destroy this system so what I want is if it cant be fix it can be remove I can remove it for ever but I don't know what is he's name Link to comment Share on other sites More sharing options...
Ken 903 Posted July 11, 2014 Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie oh Elllie so u like The Last Of Us xD I use original clinet AE this system is sucks if u use locale_ae it will destroy this system so what I want is if it cant be fix it can be remove I can remove it for ever but I don't know what is he's name Yeah i like "The Last Of Us" it's my favorite You want to fix this position problem. I need to see your beltInventoryWindow.py in uiscript and uiInventory.py. There special setting for AE Best Regards Ellie Do not be sorry, be better. Link to comment Share on other sites More sharing options...
Night 366 Posted July 11, 2014 Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie yes you are right but not that big of a diffirence i do belive that his using catv2 root (japnise root or so) with ae locale if he use a normal locale and just change what must be changed the belt will be normale You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie oh Elllie so u like The Last Of Us xD I use original clinet AE this system is sucks if u use locale_ae it will destroy this system so what I want is if it cant be fix it can be remove I can remove it for ever but I don't know what is he's name why remove it while you can fix it just work harder this wont work he is using the ae locale to begin with so its meanenless yes ... btw if his server is privet this system is useless :/ he can just do the cube thing >.< the cube thing????????????????????????? Link to comment Share on other sites More sharing options...
Solution Ken 903 Posted July 11, 2014 Solution Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie yes you are right but not that big of a diffirence i do belive that his using catv2 root (japnise root or so) with ae locale if he use a normal locale and just change what must be changed the belt will be normale Already him using locale_ae, this problem shouldn't be. But i wonder maybe him uiInventory.py or beltInventory.py is wrong.. Best Regards Ellie Do not be sorry, be better. Link to comment Share on other sites More sharing options...
Mr.Blue 3 Posted July 11, 2014 Author Share Posted July 11, 2014 So this is what u need Ellie download: u help me so much now I know system name so I will try to fix it so its name Belt Inventory I will try fix x y setting's Link to comment Share on other sites More sharing options...
Night 366 Posted July 11, 2014 Share Posted July 11, 2014 You need to original locale_ae and uiscript. Because AE system is different than english (included positions) Best Regards Ellie yes you are right but not that big of a diffirence i do belive that his using catv2 root (japnise root or so) with ae locale if he use a normal locale and just change what must be changed the belt will be normale Already him using locale_ae, this problem shouldn't be. But i wonder maybe him uiInventory.py or beltInventory.py is wrong.. Best Regards Ellie i dont think so the ae client use the same binary as any other how ever there are a couple of small changes even the (f1,f2,f3,f4,1,2,3,4) shortcut that are used for skill are not the in the same place compard to other client Link to comment Share on other sites More sharing options...
Ken 903 Posted July 11, 2014 Share Posted July 11, 2014 Have you ever tried to x decrease/increase? Best Regards Ellie Do not be sorry, be better. Link to comment Share on other sites More sharing options...
Night 366 Posted July 11, 2014 Share Posted July 11, 2014 Have you ever tried to x decrease/increase? Best Regards Ellie if he open the belt inventory it will be like in the pic (first post of the topic) if he close the full inventory (while the belt inventory is still open) and re-open it will get to the right place thats exactly why i dont realy care about this problem Link to comment Share on other sites More sharing options...
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