Asterix 2 Posted December 3, 2018 Share Posted December 3, 2018 Hello everyone, I recently needed to make a small code. But I have a compile problem. What error does the script present? Other tips for controlling the item? Thanks friends quest monkey_dungeon begin state start begin function IsInDungeon(pc_index) local map_index = 108 return (pc_index >= map_index*10000 and pc_index < (map_index+1)*10000) end --* Item teletrasporto Stanza *-- when 57095.use begin if monkey_dungeon.IsInDungeon(pc.get_map_index()) == true then syschat("[Info] Non puoi utilizzare l'item all'interno del dungeon") return end -- if pc.get_map_index() ~= 109 then -- syschat("[Info] Puoi utilizzare l'item soltanto nel sotterraneo") -- return -- end if party.is_party() and not party.is_leader() then syschat("[Info] Soltato il Capo Gruppo puo' utilizzare questo item") return end timer("monkey_dungeon", 10) notice_in_map("Un gruppo di eroi affrontera' la Stanza Sotterranea") pc.remove_item(57095, 1) syschat("[Info] Tra 10 secondi verrete portati nella Stanza Sotterranea!") end --* Fine *-- when monkey_dungeon.timer begin d.join(108) d.regen_file("data/dungeon/monkey_dungeon/monkey_dungeon1.txt") end when 5126.kill or 5156.kill begin notice_multiline("Uccidendo i mostri potrai trovare l'item Meccanismo Segreto",d.notice_big) notice_multiline("Se non riuscirai a trovarlo dovrai reiniziare il dungeon!",d.notice_big) if pc.count_item(57096) >= 1 then d.kill_all() notice_multiline("Hai trovato Meccanismo segreto!",d.notice_big) notice_multiline("Tra 30 secondi verrai riportato nel labirinto!",d.notice_big) timer("end_monkey1",30) end if pc.count_item(57096) == 0 then notice_multiline("Non hai ancora trovato Meccanismo segreto",d.notice_big) return end end when end_monkey1.timer begin d.exit_all() end end end 1 Link to comment Share on other sites More sharing options...
Asterix 2 Posted December 3, 2018 Author Share Posted December 3, 2018 I have a problem. when 5126.kill or 5156.kill begin notice_multiline("Uccidendo i mostri potrai trovare l'item Meccanismo Segreto",d.notice_big) notice_multiline("Se non riuscirai a trovarlo dovrai reiniziare il dungeon!",d.notice_big) if pc.count_item(57096) >= 1 then d.kill_all() notice_multiline("Hai trovato Meccanismo segreto!",d.notice_big) notice_multiline("Tra 30 secondi verrai riportato nel labirinto!",d.notice_big) timer("end_monkey1",30) end if pc.count_item(57096) == 0 then notice_multiline("Non hai ancora trovato Meccanismo segreto",d.notice_big) return end end the pc count not is okay? Why if i dont have 57096 i go out of the dungeon? Link to comment Share on other sites More sharing options...
Premium Syreldar 1886 Posted December 4, 2018 Premium Share Posted December 4, 2018 6 hours ago, Asterix said: I have a problem. when 5126.kill or 5156.kill begin notice_multiline("Uccidendo i mostri potrai trovare l'item Meccanismo Segreto",d.notice_big) notice_multiline("Se non riuscirai a trovarlo dovrai reiniziare il dungeon!",d.notice_big) if pc.count_item(57096) >= 1 then d.kill_all() notice_multiline("Hai trovato Meccanismo segreto!",d.notice_big) notice_multiline("Tra 30 secondi verrai riportato nel labirinto!",d.notice_big) timer("end_monkey1",30) end if pc.count_item(57096) == 0 then notice_multiline("Non hai ancora trovato Meccanismo segreto",d.notice_big) return end end the pc count not is okay? Why if i dont have 57096 i go out of the dungeon? It means someone else has the item and killed a 5126/5156 monster. Also if those monsters are not unique to that specific dungeon, you might want to check for the dungeon on the 'when'. when 5126.kill or 5156.kill with monkey_dungeon.IsInDungeon(pc.get_map_index()) begin "Nothing's free in this life. Ignorant people have an obligation to make up for their ignorance by paying those who help them. Either you got the brains or cash, if you lack both you're useless." Syreldar Link to comment Share on other sites More sharing options...
Asterix 2 Posted December 4, 2018 Author Share Posted December 4, 2018 7 hours ago, Syreldar said: It means someone else has the item and killed a 5126/5156 monster. Also if those monsters are not unique to that specific dungeon, you might want to check for the dungeon on the 'when'. when 5126.kill or 5156.kill with monkey_dungeon.IsInDungeon(pc.get_map_index()) begin Thank you. But I have a strange problem, after doing the dungeon I can not do it again. If I restart the server yes. I'm glad you've improved so much! I saw some post of yours, congratulations. In the end you're always a Messinese like me. Do not remember? I do not understand why I'm not accepted on skype but ok. Link to comment Share on other sites More sharing options...
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