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Player delete problem



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I have a problem when i try to delete player




		if (!IsChinaEventServer())
			if (strlen(r.social_id) < 7 || strncmp(packet->private_code, r.social_id + strlen(r.social_id) - 7, 7))
				sys_log(0, "PLAYER_DELETE FAILED len(%d)", strlen(r.social_id));
				peer->EncodeHeader(HEADER_DG_PLAYER_DELETE_FAILED, dwHandle, 1);


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