MORTE 78 Posted September 20, 2017 Share Posted September 20, 2017 (edited) Does anyone know how to put it to show the bonus of the Belts, just like the pets and other items? Example: Edited August 24, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Silver Sonitex 1437 Posted September 20, 2017 Silver Share Posted September 20, 2017 Post your uitooltip.py Link to comment Share on other sites More sharing options...
MORTE 78 Posted September 20, 2017 Author Share Posted September 20, 2017 7 hours ago, Sonitex said: Post your uitooltip.py http://paste.ubuntu.com/25580012/ Link to comment Share on other sites More sharing options...
avertuss 48 Posted September 20, 2017 Share Posted September 20, 2017 elif item.ITEM_TYPE_RING == itemType: self.__AppendLimitInformation() self.__AppendAffectInformation() self.__AppendAttributeInformation(attrSlot) self.AppendWearableInformation(itemVnum) if you have bonuses in item_proto. Link to comment Share on other sites More sharing options...
MORTE 78 Posted September 20, 2017 Author Share Posted September 20, 2017 1 hour ago, avertuss said: elif item.ITEM_TYPE_RING == itemType: self.__AppendLimitInformation() self.__AppendAffectInformation() self.__AppendAttributeInformation(attrSlot) self.AppendWearableInformation(itemVnum) if you have bonuses in item_proto. 18009 "CintodeLinho+9" "ITEM_BELT" 0 1 "NONE" "NONE" "NONE" "NONE" 800000 800000 0 0 10 "LEVEL" 50 "LIMIT_NONE" 0 "APPLY_MAX_HP" 1500 "APPLY_NONE" 0 "APPLY_NONE" 0 4 0 0 0 0 0 0 0 0 It did not work, I tried it that way too, but it did not work ..: / elif item.ITEM_TYPE_BELT == itemType: if itemVnum >= 18000 and itemVnum <= 18089: self.AppendSpace(5) for g in xrange(item.ITEM_APPLY_MAX_NUM): (affectType, affectValue) = item.GetAffect(g) affectString = self.__GetAffectString(affectType, affectValue) if affectString: affectColor = self.GetChangeTextLineColor(affectValue) self.AppendTextLine(affectString, affectColor) for i in xrange(item.LIMIT_MAX_NUM): (limitType, limitValue) = item.GetLimit(i) if item.LIMIT_REAL_TIME == limitType: self.AppendMallItemLastTime(metinSlot[0]) Link to comment Share on other sites More sharing options...
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