Avisek 8 Posted July 7, 2017 Share Posted July 7, 2017 Hello, I am trying to compile Vanilla but I am getting error in console: /home/vanilla/game/src/questlua_pc.cpp:409: undefined reference to `luaL_checknumber' /home/vanilla/game/src/questlua_pc.cpp:410: undefined reference to `luaL_checknumber' /home/vanilla/game/src/questlua_pc.cpp:420: undefined reference to `luaL_error' /home/vanilla/game/src/questlua_pc.cpp:429: undefined reference to `luaL_error' debug/questlua_pc.o: In function `quest::pc_give_item_from_special_item_group(lua_State*)': /home/vanilla/game/src/questlua_pc.cpp:448: undefined reference to `luaL_checknumber' debug/questmanager.o: In function `quest::CQuestManager::CanStartQuest(unsigned int)': questmanager.cpp:(.text+0x44b2): undefined reference to `lua_dobuffer' debug/questmanager.o: In function `quest::CQuestManager::ExecuteQuestScript(quest::PC&, std::__1::basic_string<char, std::__1::char_ traits<char>, std::__1::allocator<char> > const&, int, char const*, int, std::__1::vector<quest::AArgScript*, std::__1::allocator<qu est::AArgScript*> >*, bool)': questmanager.cpp:(.text+0x5335): undefined reference to `luaL_loadbuffer' questmanager.cpp:(.text+0x535c): undefined reference to `luaL_loadbuffer' debug/questlua.o: In function `quest::ScriptToString(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<c har> > const&)': /home/vanilla/game/src/questlua.cpp:40: undefined reference to `lua_dobuffer' debug/questlua.o: In function `quest::IsScriptTrue(char const*, int)': /home/vanilla/game/src/questlua.cpp:180: undefined reference to `lua_dobuffer' debug/questlua.o: In function `quest::CQuestManager::InitializeLua()': /home/vanilla/game/src/questlua.cpp:463: undefined reference to `luaopen_base' /home/vanilla/game/src/questlua.cpp:464: undefined reference to `luaopen_table' /home/vanilla/game/src/questlua.cpp:465: undefined reference to `luaopen_string' /home/vanilla/game/src/questlua.cpp:466: undefined reference to `luaopen_math' /home/vanilla/game/src/questlua.cpp:468: undefined reference to `luaopen_io' /home/vanilla/game/src/questlua.cpp:469: undefined reference to `luaopen_debug' /home/vanilla/game/src/questlua.cpp:546: undefined reference to `lua_dofile' /home/vanilla/game/src/questlua.cpp:559: undefined reference to `lua_dofile' /home/vanilla/game/src/questlua.cpp:573: undefined reference to `lua_dofile' /home/vanilla/game/src/questlua.cpp:593: undefined reference to `lua_dofile' /home/vanilla/game/src/questlua.cpp:623: undefined reference to `lua_dofile' debug/questlua.o: In function `quest::CQuestManager::GotoSelectState(quest::QuestState&)': /home/vanilla/game/src/questlua.cpp:643: undefined reference to `luaL_getn' debug/questlua.o: In function `quest::CQuestManager::OpenState(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::a llocator<char> > const&, int)': /home/vanilla/game/src/questlua.cpp:795: undefined reference to `luaL_ref' debug/questlua.o: In function `quest::CQuestManager::CloseState(quest::QuestState&)': /home/vanilla/game/src/questlua.cpp:873: undefined reference to `luaL_unref' debug/questlua_guild.o: In function `quest::guild_level(lua_State*)': questlua_guild.cpp:(.text+0x332): undefined reference to `luaL_checknumber' debug/cmd_gm.o: In function `do_priv_guild(CHARACTER*, char const*, int, int)': cmd_gm.cpp:(.text+0x533c): undefined reference to `luaL_loadbuffer' debug/questlua_oxevent.o: In function `quest::oxevent_open(lua_State*)': questlua_oxevent.cpp:(.text+0x96): undefined reference to `lua_dofile' debug/questlua_global.o: In function `quest::_set_quest_state(lua_State*)': questlua_global.cpp:(.text+0x364d): undefined reference to `luaL_error' clang-5.0: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:88: ../game_r70220_debug] Error 1 Can you help me please? Thank you! Link to comment Share on other sites More sharing options...
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