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GM online list in source problem..



Hi devs!


I think u know this "system" : http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/3628042-release-gm-online-liste-per-source-2.html


i got a little problem...

with this:

            TPacketGCMessengerLogin p;
            if (!Recv(sizeof(p),&p))
                return false;
            if (!Recv(p.length, char_name))
                return false;
            char_name[p.length] = 0;
            if (char_name[0] == '[')


            TPacketGCMessengerLogout logout;
            if (!Recv(sizeof(logout),&logout))
                return false;
            if (!Recv(logout.length, char_name))
                return false;
            char_name[logout.length] = 0;
            if (char_name[0] == '[')


this lines in PythonNetworkStreamPhaseGame.cpp in client source


if player login... admins adedd to the simple Friend list.. and the "new" admint list to...


Andy ideas ? :(

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