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LeNnT Change Look System Bug


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#ifdef __CHANGELOOK_SYSTEM__
                    DWORD dwRes = GetTransmutation() != 0 ? GetTransmutation() : GetVnum();
                    m_pOwner->SetPart(PART_WEAPON, dwRes);
#else
                    m_pOwner->SetPart(PART_WEAPON, GetVnum());
#endif

 

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