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Game Source Problem


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I recently compiled source game and I do not know why not start server with the new file ... With the old file game everything goes perfect , but with the new one, not.

Putty(romanian...)

7c4bb7e6908b69b0c436aa200805ff95.png

syserr ch1

SYSERR: Feb 19 21:04:36 :: socket_connect: HOST ip:15000, could not connect.
SYSERR: Feb 19 21:04:39 :: socket_connect: HOST ip:15000, could not connect.
SYSERR: Feb 19 21:04:40 :: pid_init: 
Start of pid: 10633

SYSERR: Feb 19 21:04:40 :: pid_deinit: 
End of pid

SYSERR: Feb 19 21:04:41 :: pid_init: 
Start of pid: 10641

SYSERR: Feb 19 21:04:41 :: pid_deinit: 
End of pid

SYSERR: Feb 19 21:04:42 :: socket_connect: HOST ip:15000, could not connect.
SYSERR: Feb 19 21:04:43 :: pid_init: 
Start of pid: 10661

SYSERR: Feb 19 21:04:43 :: pid_deinit: 
End of pid

SYSERR: Feb 19 21:04:44 :: pid_init: 
Start of pid: 10675

SYSERR: Feb 19 21:04:44 :: pid_deinit: 
End of pid

Syslog

SYSERR: Feb 19 21:00:42 :: socket_bind: bind: Address already in use
Feb 19 21:00:42 :: AsyncSQL: closing mysql connection.
Feb 19 21:00:42 :: AsyncSQL: closing mysql connection.
Feb 19 21:00:42 :: AsyncSQL: closing mysql connection.
Feb 19 21:00:42 :: AsyncSQL: closing mysql connection.
Feb 19 21:00:42 :: AsyncSQL: closing mysql connection.
Feb 19 21:00:42 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
Feb 19 21:00:43 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
Feb 19 21:00:44 :: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
Feb 19 21:00:45 :: SYSTEM: Trying to connect to ip:15000
SYSERR: Feb 19 21:00:45 :: socket_connect: HOST ip:15000, could not connect.
SYSERR: Feb 19 21:00:45 :: pid_init: 
Start of pid: 9286

 

Edited by Metin2 Dev
Core X - External 2 Internal
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