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Hello devs! I have a few questions about image files in game.
Thanks for all your replies! :)

  1. Why were Ymir using .sub files instead of directly .tga files?
  2. Why is somewhere used .jpg somewhere .tga and somewhere .dds?
  3. Which format have the best quality in game?
  4. For what is excatly JPEG Lib made?

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https://metin2.dev/topic/14991-a-few-questions-about-images-in-game/
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Hello !

1. All elements in one file, the .sub fetch them, I don't know why they're using it, but back in 2004 (and a bit later), the icons used to have the same system.

2. I don't really know, I have the same question, probably for specificities... ?

3. Can't see any differences so far, I should do some tests but now, I don't know either...

4. Only used for screenshots (yup) as far as I know you can remove the whole lib and it's dependancies, then replace it using devil screenshot method instead.

 

You're welcome :D

 

 

  • Love 2

1. Why using .sub files ?

Smaller chance to get runetime error ;)

2. Tga dds jpg..

Example 

Jpg cover 

Dds layer

Tga layer 

First u load .tga sec .dds third .jpg ..

U load first .jpg ->

Jpg is cover .dds and .tga 

3. Quality...

Original only 32 bit 240p

Convert to the 32 bit 720 or higher p

Ingame = HD

Eng bad sry 

787292068_Nvtelen.png.6faa7b0bbb3398fd29

Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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