Heur 34 Posted December 22, 2016 Share Posted December 22, 2016 Hi everyone, as the title says, I'm freaking stuck lol When I export my weapons in 3Ds Max 2013 in Gr2 format they look perfectly normal in Granny Viewer but when I go in-game they just don't appear at all. Things I thought could be the problem: - Missing Texture | Checked it and it's there and if there wasn't a texture the weapon would be white and not invisible. - gr2 dll missing | Checked and I have both, 2.7 & 2.9 but this weapon was exported for 2.9 so, not the problem. - Something messed up while exporting | Thought that at first because at first my weapons would turn out like this but now they're completly fine in Granny Viewer. - Wrong settings in Exporting section in 3Ds Max | idk, maybe... Can someone tell me what I have wrong, and if I have something wrong? If someone can tell me what I'm doing wrong, I would appreciate Spoiler Spoiler Spoiler Spoiler 1 Link to comment Share on other sites More sharing options...
Kenin123 5 Posted December 22, 2016 Share Posted December 22, 2016 Easy one, you left the .gr2 at the filename big (.GR2) Just rename it to .gr2 You can add me in skype (kenji086) if you have questions about 3ds max because i have a history of try and error....:P 1 Link to comment Share on other sites More sharing options...
Heur 34 Posted December 26, 2016 Author Share Posted December 26, 2016 BUMP Link to comment Share on other sites More sharing options...
Heur 34 Posted December 30, 2016 Author Share Posted December 30, 2016 BUMP Link to comment Share on other sites More sharing options...
Kaba 67 Posted December 31, 2016 Share Posted December 31, 2016 1. export it as an object 2.import it in 3ds max 7 3. export it as .GR2 give it a try! or just select the model in 3ds max 2013 and export the selected part as .GR2 file...I may it'll work! .:don't give up! Link to comment Share on other sites More sharing options...
Heur 34 Posted December 31, 2016 Author Share Posted December 31, 2016 5 hours ago, Kaba said: 1. export it as an object 2.import it in 3ds max 7 3. export it as .GR2 give it a try! or just select the model in 3ds max 2013 and export the selected part as .GR2 file...I may it'll work! .:don't give up! Unfortunatly none of them worked. Even if I try to do it with an existing weapon, for example the Runic Sword, it goes Invisible when in-game :\ Link to comment Share on other sites More sharing options...
Heur 34 Posted January 1, 2017 Author Share Posted January 1, 2017 Props to @Kenin123 for helping me out, the error was in the gr2 converter that I was using. The topic can be closed. Best Regards, Heur. Link to comment Share on other sites More sharing options...
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