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root@vds:~ # gdb711
GNU gdb (GDB) 7.11 [GDB v7.11 for FreeBSD]
Copyright (C) 2016 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-portbld-freebsd10.1".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word".
(gdb) file /usr/home/game/share/game
Reading symbols from /usr/home/game/share/game...done.
(gdb) core /usr/home/game/channel1/core1/game.core
[New LWP 100064]
[New LWP 100210]
[New LWP 100198]
[New LWP 100195]
warning: `/libexec/ld-elf.so.1': Shared library architecture i386:x86-64 is not           compatible with target architecture i386.
warning: .dynamic section for "/libexec/ld-elf.so.1" is not at the expected addr          ess (wrong library or version mismatch?)
Core was generated by `game'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0  0x28a1913e in memcpy () from /usr/lib32/libc.so.7
[Current thread is 1 (LWP 100064)]
(gdb) bt full
#0  0x28a1913e in memcpy () from /usr/lib32/libc.so.7
No symbol table info available.
#1  0x08456d80 in buffer_realloc (buffer=@0x2a5ca840: 0x0, length=132)
    at buffer.c:280
        temp = 0x2a5ca840
        __func__ = "buffer_realloc"
#2  0x08456eaa in buffer_write (buffer=@0x41468964: 0x415b3000,
    src=0x290f2000, length=39) at buffer.c:165
No locals.
#3  0x0810e4f8 in DESC::Packet (this=0x41468800, c_pvData=0x290f2000, iSize=39)
    at desc.cpp:455
        __FUNCTION__ = "Packet"
#4  0x0807b503 in CHARACTER::ChatPacket (this=0x33ae6000, type=1 '\001',
    format=0x2900df7c "Lupta cu %s a \356nceput.") at char.cpp:4126
        d = 0x41468800
        chatbuf = "Lupta cu Zapacithuu a \356nceput.\000CAX\243\377\377F\324yZ`~          \023)M\000\000\000H\243\377\377\fcE\b\002\000\000\000a\232m\b\a\000\000\000M\000          \000\000\002\000\000\000\000\\y+\\_y+\021\000\000\000\001\000\000\000\000\\y+4\0          01\000\000\000\\y+\000\\y+\000\060\361@\250\243\377\377\250\345\020\b`~\023)\021          \000\000\000M\000\000\000\002\000\000\000\001\000\000\000\263'\241(W\244\377\377          \004\317\242(\320\341\377\377@\323I*W\244\377\377\205\000\000\000\000\000\000\00          0\000\020\000\000D\202\273B\r\000\000\000\360\243\377\377\004\317\242(\314\243\3          77\377\027*\241"...
---Type <return> to continue, or q <return> to quit---quit
 

How solve this (game.core)??

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