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Hello Guys,

i have a small Question about the SpeedTree. I create some new Trees in SpeedTree Modeler but when i try it to 

Safe, I got only a File this names .spm. I know that Metin can read only .spt files. So now my Question: How can

I convert this object(or Effect i dont know ) to a SpeedTree spt file?

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https://metin2.dev/topic/13475-speedtree-spm-file-convert/
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Hi,

i know with the static mesh but i cant place Trees on the map like obj. If I do that the players get poor FPS

How did you get the other, the new trees like Oblivion too spt files? Some said yes and they have created this self..

 

Sorry for bad english x.x

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Game titles which use speedtree engine that can be compatible with metin2: Gothic3, Risen, Unreal Tournament3, Dragon Age Origins, Divinity2 Eco Draconis, Vanguard, Viking Battle For Asgard, WIther1, World of Tanks, The Evil Within

and more game there(but you need to look on the ingame screens and visual check the version of speedtree engine): http://speedtree.22slides.com/games

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https://metin2.dev/topic/13475-speedtree-spm-file-convert/#findComment-76972
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31 minutes ago, MichaelM said:

You need a specific SpeedTree Modeler to make SRT files. E.g. http://store.speedtree.com/unreal-engine-4/ 

 

Answer from Unreal Engine's

This is the hidden content, please
.

But i look for spt files ^.^ i have spm and i need spt, no srt

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Don't use any images from : imgur, turkmmop, freakgamers, inforge, hizliresim... Or your content will be deleted without notice...
Use : https://metin2.download/media/add/

Please use https://metin2.download/ when uploading files smaller than 100MB, otherwise the approval will take longer due to manual upload.

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