[email protected] 4 Posted July 2, 2016 Share Posted July 2, 2016 (edited) Hello everyone :-) I have one big problem. As you can see not include me every monster for the mission. I do not know why but it is the same with other things - mostly monsters stones. The mission is the need to kill 220 monsters, but with such a problem I'm not able to do that. It is hard for me to describe the problem. But the main assumption is that I include only 1 monster at 100. Translation chat: "Already killed: 4 of 220 monsters" I use the source. Thanks guys i need help. Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium EnKor 42 Posted July 2, 2016 Premium Share Posted July 2, 2016 i belive u have some problem in quest. How do u do that below minimap? Players count? thats nice! if pc.get_sex() == true and npc.get_sex() == false then npc.purge() end Link to comment Share on other sites More sharing options...
Premium r00t 123 Posted July 2, 2016 Premium Share Posted July 2, 2016 Problem is sure in quest... show it and we can help you Link to comment Share on other sites More sharing options...
[email protected] 4 Posted July 2, 2016 Author Share Posted July 2, 2016 Quest script I noticed that the mission is just weird "broken" in breaking up stones. Since it is set to 4 metiny and in fact it is a random number, time after killing 10 stones goes on, and the second time after killing 4 stones.It is hard to explain. But it mainly is that the mission does not go away as it is written. As if not accounted for each dead stone when login with lv_100_ow.inlv_100_ow() and pc.getqf("dungstart") == 1 begin d.notice("|cFFff6600[Opuszczona Wioska]|h|cFFFFFFFF|h Witaj w Opuszczonej Wiosce. ") d.notice("|cFFff6600[Opuszczona Wioska]|h|cFFFFFFFF|h Aby dostać się do przywódcy zniszcz odpowiedni kamień metin ! ") d.notice("|cFFff6600[Opuszczona Wioska]|h|cFFFFFFFF|h Na wyzwanie masz 30min. ") d.setf("lv_100_ow1", 0) d.setf("lv_100_ow2", 0) d.setf("lv_100_ow3", 0) d.setf("lv_100_ow4", 0) d.regen_file("data/kamil/100/1.txt") pc.setqf("dungstart", 0) d.setf("level", 1) timer('zabezpiecz_czas1', 5*60) end when 8047.kill with lv_100_ow.inlv_100_ow() and d.getf("level") == 1 begin d.setf("lv_100_ow1", d.getf("lv_100_ow1")+1) if d.getf("lv_100_ow1") >= 2 then d.kill_all() d.setf("level", 2) d.notice("|cFFff6600[Opuszczona Wioska]|h|cFFFFFFFF|h Brawo zniszczyłeś odpowedni kamień Metin ") timer("timer_lv_100_ow1", 5) end end I do not know why it does not work as it is declared - if d.getf("lv_100_ow1") >= 2 then ... 1 Link to comment Share on other sites More sharing options...
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