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Game.core problem CHARACTER::GetName


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when player shouting all kingdoms anything with long name(21 chars) the game is down.My game.core debug:

Spoiler

#0  CHARACTER::GetName (this=0x5) at basic_string.h:280
No locals.

No locals.i no have idea.

after:

Spoiler

#1  0x081615cd in ITEM_MANAGER::SaveSingleItem (this=0xffff963c,
    item=0x64d1ca00) at item_manager.cpp:470
        t = {id = 135693821, window = 144 '\220', pos = 14687,
  count = 962564138, vnum = 17962, alSockets = {2, 3, 30611}, aAttr = {{
      bType = 0 '\0', sValue = 0}, {bType = 0 '\0', sValue = 18432}, {
      bType = 43 '+', sValue = 20933}, {bType = 144 '\220', sValue = 14687}, {
      bType = 42 '*', sValue = -30000}, {bType = 149 '\225', sValue = 14437}, {
      bType = 149 '\225', sValue = -1}, {bType = 34 '"', sValue = 5786}, {
      bType = 8 '\b', sValue = -26964}, {bType = 255 '▒', sValue = -28417}, {
      bType = 95 '_', sValue = 10809}, {bType = 208 '▒', sValue = -27254}, {
      bType = 101 'e', sValue = 0}, {bType = 0 '\0', sValue = -24576}, {
      bType = 186 '▒', sValue = 13567}}, owner = 1704299240}
 

vnum is 17962 not my item_proto.

then bt full:

Spoiler

#0  CHARACTER::GetName (this=0x5) at basic_string.h:280
No locals.
#1  0x081615cd in ITEM_MANAGER::SaveSingleItem (this=0xffff963c,
    item=0x64d1ca00) at item_manager.cpp:470
        t = {id = 135693821, window = 144 '\220', pos = 14687,
  count = 962564138, vnum = 17962, alSockets = {2, 3, 30611}, aAttr = {{
      bType = 0 '\0', sValue = 0}, {bType = 0 '\0', sValue = 18432}, {
      bType = 43 '+', sValue = 20933}, {bType = 144 '\220', sValue = 14687},
      bType = 42 '*', sValue = -30000}, {bType = 149 '\225', sValue = 14437}
      bType = 149 '\225', sValue = -1}, {bType = 34 '"', sValue = 5786}, {
      bType = 8 '\b', sValue = -26964}, {bType = 255 '▒', sValue = -28417},
      bType = 95 '_', sValue = 10809}, {bType = 208 '▒', sValue = -27254}, {
      bType = 101 'e', sValue = 0}, {bType = 0 '\0', sValue = -24576}, {
      bType = 186 '▒', sValue = 13567}}, owner = 1704299240}
#2  0x08163a44 in ITEM_MANAGER::Update (this=0xffff963c)
    at item_manager.cpp:501
        item = <value optimized out>
        it = {<std::tr1::__detail::_Hashtable_iterator_base<CItem*,false>> =
    _M_cur_node = 0x42a060c0, _M_cur_bucket = 0x65958af8}, <No data fields>}
        this_it = {<std::tr1::__detail::_Hashtable_iterator_base<CItem*,fals= {_M_cur_node = 0x2a395f90, _M_cur_bucket = 0x65958ad0}, <No data fields>}
#3  0x08267b33 in heartbeat (ht=0x297f24f0, pulse=202565) at main.cpp:329
        c_set_desc = <value optimized out>
---Type <return> to continue, or q <return> to quit---
        t = 8088470
#4  0x08267cbe in idle () at main.cpp:846
        now = {tv_sec = 1463149208, tv_usec = 441241}
        passed_pulses = 1
        t = <value optimized out>
        pta = {tv_sec = 1463149208, tv_usec = 30949}
        process_time_count = 10
 

How do i fix it?

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