bumxd 16 Posted March 12, 2016 Share Posted March 12, 2016 (edited) hi,can anybody help with it problem: when i do for ex gift(75 weapon) type 28 subtype 9 and add (how costume weapon) he add in it slot bugged.. how can fix it? Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Yoshay 1 Posted March 12, 2016 Share Posted March 12, 2016 Wrong source of files Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 13, 2016 Author Share Posted March 13, 2016 10 hours ago, Yoshay said: Wrong source of files which specifically the file? Link to comment Share on other sites More sharing options...
shenhui19860214 9 Posted March 13, 2016 Share Posted March 13, 2016 cheak length.h Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 13, 2016 Author Share Posted March 13, 2016 1 hour ago, shenhui19860214 said: cheak length.h all add here be: enum EWearPositions { [..] WEAR_COSTUME_HAIR, // 20 #ifdef COSTUME_WEAPON WEAR_COSTUME_WEAPON,//21 #endif WEAR_RING1, // 22 : 신규 반지슬롯1 (왼쪽) WEAR_RING2, // 23 : 신규 반지슬롯2 (오른쪽) WEAR_BELT, // 24 : 신규 벨트슬롯 WEAR_MAX = 32 // }; enum EParts { PART_MAIN, PART_WEAPON, PART_HEAD, PART_HAIR, #ifdef COSTUME_WEAPON PART_WEAPON_SUB, #endif PART_MAX_NUM, }; Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 15, 2016 Author Share Posted March 15, 2016 up Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 16, 2016 Author Share Posted March 16, 2016 up Link to comment Share on other sites More sharing options...
AlCapone 67 Posted March 16, 2016 Share Posted March 16, 2016 gametype.h or uiinventory in uiscript. Link to comment Share on other sites More sharing options...
alondark 59 Posted March 16, 2016 Share Posted March 16, 2016 gametype.h edit index Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 19, 2016 Author Share Posted March 19, 2016 On 16.03.2016 at 5:08 PM, alondark said: gametype.h edit index so i have in userinteface\gametype.h: #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; // [ÁÖÀÇ] ¼ýÀÚ(19) ÇϵåÄÚµù ÁÖÀÇ. ÇöÀç ¼¹ö¿¡¼ ÄÚ½ºÃõ ½½·ÔÀº 19ºÎÅÍÀÓ. ¼¹ö common/length.h ÆÄÀÏÀÇ EWearPositions ¿°ÅÇü Âü°í. const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0; const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1; #ifdef ENABLE_COSTUME_WEAPON const DWORD c_Costume_Slot_Weapon = c_Costume_Slot_Start + 1; const DWORD c_Costume_Slot_Count = 3; #else const DWORD c_Costume_Slot_Count = 2; #endif const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count; #endif [..] #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM #ifdef ENABLE_COSTUME_WEAPON const DWORD c_New_Equipment_Start = c_Equipment_Start + 22; #else const DWORD c_New_Equipment_Start = c_Equipment_Start + 21; #endif #endif On 16.03.2016 at 4:20 PM, AlCapone said: gametype.h or uiinventory in uiscript. gametype.h i post up, uiinventory in root maybe? but what uiinventory add? Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 20, 2016 Author Share Posted March 20, 2016 up Link to comment Share on other sites More sharing options...
alondark 59 Posted March 20, 2016 Share Posted March 20, 2016 #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; change 19 to 23 or 24 Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 22, 2016 Author Share Posted March 22, 2016 On 20.03.2016 at 11:43 PM, alondark said: #ifdef ENABLE_COSTUME_SYSTEM const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19; change 19 to 23 or 24 i try, don`t helped.. Link to comment Share on other sites More sharing options...
bumxd 16 Posted March 27, 2016 Author Share Posted March 27, 2016 up Link to comment Share on other sites More sharing options...
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