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Hi, I've been wondering about two things that i would like to solve
 
the first thing it's that today, after being compiled the binary i noticed something...
 
I've modified the default appearence of the char's, with the 28249 i can see it perfectly, but with the one i compiled i see the default appearance of metin's characters.
 
1b5bc7828340d9efdef1b503a74e6814.png654e4202ce3140a399c06e9f5fdede9b.png
 
 
and the second it's that, with the new binary, i've these errors
 
0502 02:09:17694 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/spark.mse) Error
0502 02:09:17819 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/spark_2.mse) Error
0502 02:09:17839 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/spark_3.mse) Error
0502 02:09:17857 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/spark_4.mse) Error
0502 02:09:17857 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/gihyeol_4.mse) Error
0502 02:09:17866 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/noegeomdorae_4.mse) Error
0502 02:09:17866 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/warrior/effect/noegeomdorae_loop_4.mse) Error
0502 02:09:19205 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/assassin/effect/seomgwang_hand_4.mse) Error
0502 02:09:19205 :: CEffectManager::RegisterEffect - LoadScript(d:/metin2data/season1/effect/pc/assassin/effect/seomgwang_blow_4.mse) Error

 

Edited by Metin2 Dev
Core X - External 2 Internal
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