callmax 229 Posted April 29, 2014 Share Posted April 29, 2014 this says my syslog Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:50 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:49 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:66 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK_DISCONNECT: Paaqi count: 11 Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:66 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:99 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:83 valid:370 atkspd:180 riding:no Apr 28 16:28:13 :: COMBO_HACK: 2 Paaqi arg:14 interval:165 valid:370 atkspd:180 riding:no Does anybody know what this actually is? i think if the attackspeed is over 180, than the player gets a disconnect Link to comment Share on other sites More sharing options...
Rumor 2631 Posted April 29, 2014 Share Posted April 29, 2014 yeah it looks like it's detecting the player attack speed at 370 and their proper value is 180, I think if they had 200 it would say atkspd:200 Link to comment Share on other sites More sharing options...
callmax 229 Posted April 29, 2014 Author Share Posted April 29, 2014 but the strange thing is the attack speed off the player is 188, and the player gets only disconnected if he slays the monsters from the ground, with a horse or mount he don't get a disconnect Link to comment Share on other sites More sharing options...
Premium Shogun 4614 Posted April 29, 2014 Premium Share Posted April 29, 2014 You can disable this with CHECK_MULTIHACK: 0 if I'm not mistaken Link to comment Share on other sites More sharing options...
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