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Hik

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Posts posted by Hik

  1. I compiled by adding the -static flag to the makefile.
    The binaries unfortunately only work on freebsd 12 32bit while on freebsd 11.3 64bit getting the error "Bad system call (core dumped)".
    I tried with GDB but nothing, it just tells me "No symbol table info available."

     

    Empty syserr.

     

    Syslog:

    Tue 7 09:24:46 :: Metin2DBCacheServer Start
    Tue 7 09:24:46 :: ClientManager pointer is 0xffffd9a8

  2. On 2/18/2020 at 6:34 AM, pask1994 said:

    one problem, offline shop npc disappear (value npc 30000) after /reload regen ... please how i fix that?

    I never noticed it, I will do tests.
    If I can fix it I will indicate the way.

  3. Hi guys, I need your help.
    I have two virtual machines: 32bit mysql - 64bit Mariadb.
    In the first case I use virtualbox and I set the "virtualbox host-only" as the network card while in the second case I use VMware workstation15 and I use the wifi network card.
    On both machines I use the same files, compiled in 32 and 64 bits.
    With virtualbox I have no problems, I can login while with VMware I get stuck on the word "you're about to be connected to the server".
    I can use WinSc, heidisql and putty in both cases.
    The cores are all active and only one error is shown that I don't believe affects.

    SYSERR: Dec  1 04:26:25 :: ReadVnumMapper: dragon_soul_table.txt need VnumMapper.
    SYSERR: Dec  1 04:26:25 :: Boot: cannot load DragonSoulTable: locale/romania/dragon_soul_table.txt


    Do you know if there are problems with 64bit or mariadb?

     

     

     

  4. Hi guys, I need your help.
    I'm using sources with the following upgrades (by terenzo):

     DirectX    8 -> 9
       Python     2.2.15 -> 2.7.6
       Granny     2.4.0.30 -> 2.9.12.0
       Boost      1.43.0 -> 1.55.0
       DevIL      1.6.1 -> 1.7.8
       Crypto++   5.6.1 -> 5.6.2
       LZO        2.03 -> 2.06
       JPEG Lib   6b -> 9a

    Once the character is chosen, the client crashes and I get this:

    0817 22:53:13712 :: Property already registered, replace property/devils_dragon_island/thing/obj_mtthund_thorn01.prb to property/devils_dragon_island/mtthunder_thorn01.prb
    0817 22:53:13758 :: LoadWaterMapFile metin2_map_a1\000001\water.wtr 0
    0817 22:53:13758 :: LoadRawHeightMapFile metin2_map_a1\000001\height.raw 0817 22:53:13761 :: LoadHeightMap::CalculateNormal 3 ms
    0817 22:53:13761 :: LoadAttrMapFile metin2_map_a1\000001\attr.atr 0817 22:53:13762 :: 0
    0817 22:53:13762 :: LoadSplatFile metin2_map_a1\000001\tile.raw 0817 22:53:13779 :: CTerrain::RAW_AllocateSplats 17
    0817 22:53:13780 :: CTerrain::LoadShadowTexture 1 ms
    0817 22:53:13780 :: LoadShadowMap metin2_map_a1\000001\shadowmap.raw 0817 22:53:13780 :: 0 ms
    0817 22:53:13780 :: CTerrain::LoadMiniMapTexture 0 ms
    0817 22:53:13781 :: CMapOutdoor::LoadTerrain 24
    0817 22:53:13782 :: CMapOutdoor::LoadArea1 0

    If I comment on the following function, the game starts but I see only the NPCs and the Mobs:

    if ( !pArea->Load(szAreaPathName) )

    By debugging I get this:

    .gif

  5. Several people have had problems using these files as we read in previous posts, including myself.
    Recently, a forum user has published a fully functional .vdi with your files and I think a good number of people have downloaded it.
    I hope you continue development by improving more and more, perhaps by creating a complete package - client server.

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