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Avertus

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Everything posted by Avertus

  1. Hello, do you know how to add and change the bonuses in costumes?
  2. Works fine. Have you fix for invisibility? I have problem with belt system, when i postponing potions to this window, it does not work me all the slots, one running, one not. This is random.
  3. Hello, do I need to install the Devil? Just when you you send me this lib? Shared object "libIL.so.2" not found, required by "game"
  4. Hello, i wanted to compile mainline game, but i have a problem gmake: *** [OBJDIR/version.o] Error 1 I did it: [Hidden Content] and i now: makefile:127: *** missing separator. Stop. In 127 line is: $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__P4_VERSION__="$(SVN_VERSION)" -c $< -o $@ @echo compile $< Can you help me?
  5. Hello, I have a problem when compiling with Novaline game. I log in and at the end crashes clienting. In syserr appears unknow packet header. Apparently, the error lies in the file packet.h. Can you help?
  6. function say_item(name, vnum, desc) say("[INSERT_IMAGE image_type;item|idx;"..vnum.."|title;"..name.."|desc;"..desc.."|index;".. 0 .."|total;".. 1 .."]") end
  7. Syslog [Hidden Content] Db.core [Hidden Content]
  8. DB don't start. Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON
  9. Hello, i wanted to compile db novaline, but i have problem [Hidden Content] Can you help me?
  10. I use novaline game, mainline db nad binary r28429.
  11. Hello, i have problem. DB syslog May 25 21:15:57 :: ITEM_CACHE: PutItemCache ==> Have Cache May 25 21:15:57 :: ITEM_CACHE: save 1 id 2100000063 May 25 21:15:57 :: ITEM_CACHE: PutItemCache ==> Have Cache May 25 21:15:57 :: ITEM_CACHE: save 1 id 2120000011 May 25 21:16:01 :: [ 3050] return 0/0/0 async 0/0/0 May 25 21:16:06 :: [ 3100] return 0/0/0 async 0/0/0 May 25 21:16:11 :: [ 3150] return 0/0/0 async 0/0/0 May 25 21:16:16 :: [ 3200] return 0/0/0 async 0/0/0 May 25 21:16:18 :: ITEM_CACHE: PutItemCache ==> Have Cache May 25 21:16:18 :: ITEM_CACHE: save 1 id 2100000010 May 25 21:16:18 :: LOGOUT InsertLogoutPlayer ethoard 1 May 25 21:16:18 :: LOGOUT: Insert player pid(1) May 25 21:16:18 :: SetPlay off 142919087 ethoard May 25 21:16:18 :: LOGOUT ethoard May 25 21:16:18 :: AUTH_PEER_WRITE: size 18 May 25 21:16:21 :: [ 3250] return 0/0/0 async 0/0/0 May 25 21:16:26 :: [ 3300] return 0/0/0 async 0/0/0 May 25 21:16:31 :: [ 3350] return 0/0/0 async 0/0/0 May 25 21:16:36 :: [ 3400] return 0/0/0 async 0/0/0 May 25 21:16:41 :: [ 3450] return 0/0/0 async 0/0/0 May 25 21:16:46 :: [ 3500] return 0/0/0 async 0/0/0 May 25 21:16:51 :: [ 3550] return 0/0/0 async 0/0/0 May 25 21:16:56 :: [ 3600] return 0/0/0 async 0/0/0 May 25 21:16:56 :: Current Peer host names... 127.0.0.1 14099 channel : 99 127.0.0.1 14000 channel : 1 127.0.0.1 0 channel : 0 May 25 21:17:01 :: [ 3650] return 0/0/0 async 0/0/0 May 25 21:17:06 :: [ 3700] return 0/0/0 async 0/0/0 May 25 21:17:11 :: [ 3750] return 0/0/0 async 0/0/0 May 25 21:17:16 :: [ 3800] return 0/0/0 async 0/0/0 May 25 21:17:21 :: [ 3850] return 0/0/0 async 0/0/0 May 25 21:17:26 :: [ 3900] return 0/0/0 async 0/0/0 Client syserr: 0525 21:14:27897 :: Unknown packet header: 93, last: 45 81 I'm change in game bool g_bCheckClientVersion = false; string g_stClientVersion = "1215955205"; Do I have to also change the db?
  12. Hey, you know how to do source throwing items on the ground every 3 seconds?
  13. I have problem. Syserr 0512 18:34:43667 :: File "networkModule.py", line 239, in SetGamePhase 0512 18:34:43667 :: File "game.py", line 104, in __init__ 0512 18:34:43667 :: AttributeError 0512 18:34:43667 :: : 0512 18:34:43667 :: 'GameWindow' object has no attribute 'ZetsuGiftSystem__deff__' 0512 18:34:43667 :: Game.py [Hidden Content]
  14. Hi, i have problem. My db don't start. Syslog: May 1 21:10:13 :: locale[LOCALE] = poland May 1 21:10:13 :: Changed g_stLocale euckr to euckr May 1 21:10:13 :: SetLocale start
  15. I have problem. In start.log /usr/local/lib/gcc48/libstdc++.so.6: version GLIBCXX_3.4.20 required by /usr/home/mt2/share/game not found Freebsd 9.2.
  16. Hey, you know how to fix the problem with statistics only 91 levels? I know where it is, but the code in the ida is different than the source and do not know which if.
  17. Hi, I would like to ask you whether it is worth to me to pass on the game from the source, so far used the 34083, but I can fix source bothersome errors such as NNO. There are a lot of backdoors? It's hard to fix them without the knowledge of c + +? Maybe they are already listed somewhere along the Guidance how to patch? Sorry Google Translator
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