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r00t

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Everything posted by r00t

  1. Problem (i think ) is this... function "game.drop_item_with_ownership(X,Y)" drop Y quantity of X item... but if you put 200 as Y you will see on the floor always 1 item but it's stacked in 200. In your table you put items can't be stacked (armor) so you will drag always 1 item. Try to change your table with items such as potion red, blu etc... and you will see that it work
  2. I don't undestand what you mean... do you need to drop sometime another, different or not, item from item_table? Or just more item of reward2?
  3. I know but here is a english forum so... i prefer to speak english... if you want we can talk via PM in italian
  4. Bayles (ciao ^^) atm i have not find a decrypter of item_proto with new structure but i've found a xml with new structure of 40k but in german language. I moved in this way: 1) Donwload last client GF; 2) Unpack locale_it (i'm italian) and decrypt item_proto (it's a old decrypter so i got old structure but it's ok); 3) With a little program (qqw) i trasformed german xml into item_name.txt and item_proto.txt; 4) With one simply bot (i made it in VB ) i have extracted from xml (in italian with old structure) vnum + item name and put they in array, after program check every vnum in array if there are in item_name.txt (in german language) and if yes replace the name in my language; 5) Now you have item_name.txt and item_proto.txt in your language... dump they and obtain a item_proto and also you can upload files on db folder for a server-side translation. Sorry for some error in english
  5. Unfortunatelly 40250 just because i don't have source otherwise...
  6. Wheel of fortune perhaps... do you need quest?
  7. Paciulia have you start game before without vanilla? Post syserr and syslog otherwise it's impossible help you
  8. Have you a correct client? Download this [Hidden Content]
  9. cd ./game99/core1 && env LD_PRELOAD="/usr/home/game/share/libs/kickhackfix.so" ./game & i suppose you need to go in "cd ../game99/core1" so you have miss one dot . in every call to start a core
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