saado
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Everything posted by saado
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I managed to fix this by adding overSlotPos = self.__InventoryLocalSlotPosToGlobalSlotPos(overSlotPos) in uiinventory of def OverInItem can be closed.
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Hi, I'm having a weird issue with my inventory, I guess its related to it not refreshing. The item name on the second inventory page displays the name of the item on the 1st page at the same position. And if the item on the second page is not in the same position as the one on the first page, there's no description at all. Preview: Item on first page, all correct Second page, same position. Shows the name of the item on the 1st page. Second page, not in the same position as the one in the first page. Any ideas of what may be missing here?
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I tried to replace it with the original locale_string.txt but this shows up when starting the server: The problem persists.
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This is what happens if I shout: SYSERR: Jul 14 04:01:34 :: locale_find: LOCALE_ERROR: "???? ?? %d ??? ?? ?? ???."; What the hell is this? Didn't find anything related to this ._.
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can be closed.
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Hi, what does this error mean? NOT_FOUND_GLOBAL_POSITION When I warp to this map everything appears black.. I've added everything on the server and client.
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Some objects are flying all over the place, even when corrected and saved, I load the map again and they're still with the wrong height. Anyone knows why?
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Hi there, can I limit the max lenght of a return value in a quest? This is my value right now: How do I limit this to only show for example 13.67%? Thank you.
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Worked pbuzz thanks. Solved.
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Everything looks fine in the terrain and textureset ..
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Hello everyone, I'm having a bit of a trouble with something on my client. On some computers all the textures from the cities appear very old(2007,etc) and all the trees appear like the ones of Christmas. This only happens on SOME computers, other look just fine. My syserr doesn't show anything relevant, anyone knows why this is happening?
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Solved with quest, can be closed.
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Already tried to remove the ITEM_IRREMOVABLE but it didn't help
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No, it came like this
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Hi guys, I'm using ver43360 from maxmi serverfiles and I found a little problem: When I use bravery capes the count doesn't go down( if i have for example 20x and use one, I still have 20) Already tried to solve this with a quest but no success. itemproto: 70038 ࠫҢG فƤ ITEM_USE USE_SPECIAL 1 NONE | NONE ITEM_IRREMOVABLE | ITEM_STACKABLE NONE NONE 500 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 60 20 0 0 0 0 0 0 0 Can someone tell me what this could be?
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php file are not being read...
saado replied to saado's topic in Community Support - Questions & Answers
Solved, can be closed now. Thx again Inya -
Hi guys, I'm having a bit of a trouble in freebsd running php files. heres the view of a php file from the browser: Heres my httpd.conf: <IfModule dir_module> <IfModule php5_module> DirectoryIndex index.php index.html </IfModule> <IfModule !php5_module> <IfModule php4_module> DirectoryIndex index.php index.html </IfModule> <IfModule !php4_module> DirectoryIndex index.php index.html </IfModule> </IfModule> </IfModule> php.conf: <IfModule mime_module> <IfModule php4_module> AddType application/x-httpd-php .php </IfModule> <IfModule php5_module> AddType application/x-httpd-php .php </IfModule> </IfModule> apache is already running... How can I fix this? Thx in advance.
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Up
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No, I'm running it without hamachi, and yes I have portmap open. Using microsoft loopback adapter
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Hello, is there any tutorial regarding this? If not, how can i configure my serverfilles in a normal pc so other people can join the game. Already tryied the "ip fix" dif for my game but it didn't work, when i try to connect from another computer my character doesn't enter the map.