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kopiko

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Posts posted by kopiko

  1. One way to do it is define this animations like emotions, add to bin file and use it like i wroite in last post

     

    It's something to compile or what?

     

    Can you explain how to add new animations, without replacing existing?

    I just want to run animation on player, I know cmd method, but this works only for replacing original animations.

     

    Regards!

  2.  

     

    this means that the function does not exist in the gamecore, ask Vanilla maybe she accedentially removed it

     

    Can I use the command ("n")? 

    You could try notice_in_map("notice") when it's launching by player, your command will work only when you have game master permission

    Maybe you declare in quest something like:

    local notice_all = blahblah? it might be a problem, if you named your local like function name

    Just try simple quest:

    quest test begin
    state start begin
    when login with pc.is_gm() begin
    notice_all("Test my notice")
    end
    end
    end
    
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