kopiko
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Posts posted by kopiko
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Hello there.
Anyone know a method which I can run new animations on player?
I don't want to replacing, because there is no more space and some animations are good.
I want to add (run) new funny animations of character, is there possible without source code?
Regards.
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One way to do it is define this animations like emotions, add to bin file and use it like i wroite in last post
It's something to compile or what?
Can you explain how to add new animations, without replacing existing?
I just want to run animation on player, I know cmd method, but this works only for replacing original animations.
Regards!
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this means that the function does not exist in the gamecore, ask Vanilla maybe she accedentially removed it
Can I use the command ("n")? 
You could try notice_in_map("notice") when it's launching by player, your command will work only when you have game master permission
Maybe you declare in quest something like:
local notice_all = blahblah? it might be a problem, if you named your local like function name
Just try simple quest:
quest test begin state start begin when login with pc.is_gm() begin notice_all("Test my notice") end end end
Method to run new animations on player - not replacing original ones?
in Community Support - Questions & Answers
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#bump?