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kopiko

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  1. Hello there. Anyone know a method which I can run new animations on player? I don't want to replacing, because there is no more space and some animations are good. I want to add (run) new funny animations of character, is there possible without source code? Regards.
  2. It's something to compile or what? Can you explain how to add new animations, without replacing existing? I just want to run animation on player, I know cmd method, but this works only for replacing original animations. Regards!
  3.     Can I use the command ("n")?  You could try notice_in_map("notice") when it's launching by player, your command will work only when you have game master permission Maybe you declare in quest something like: local notice_all = blahblah? it might be a problem, if you named your local like function name Just try simple quest: quest test begin state start begin when login with pc.is_gm() begin notice_all("Test my notice") end end end
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