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zsoltiabeka10

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  1. What is the MODE_HORSE_STAND_BOW_SPECIAL used for?
  2. Hey, When opening an extended shop my game dies: 0x0824093b in CShopEx::AddGuest (this=<optimized out>, ch=<optimized out>, owner_vid=<optimized out>, bOtherEmpire=<optimized out>) at shopEx.cpp:128 pack = {header = 38 '&', size = 22428, subheader = 10 '\n'} pack2 = {owner_vid = 35740, shop_tab_count = 3 '\003'} temp = "ARMOR", '\000' <repeats 15 times>, ">\000\000\000\000\000\000\000\004\000\000\000\000\363.\000\000\372", '\000' <repeats 15 times>, "\001", '\000' <repeats 25 times>, "\001\320\a", '\000' <repeats 39 times>, "\001\000\000\000\000\375.\000\000\250a", '\000' <repeats 14 times>, "\001", '\000' <repeats 67 times>... buf = <optimized out> size = <optimized out> Any ideas why? Thanks in advance!
  3. Hey guys, anyone knows how can I get characters like "á,ő,ú,ű" etc working? Right now it's displayed as "?". I tried changing file encoding but it didn't work for me. Thanks in advance!
  4. It's working great! ?
  5. Same here, already have it and still buggy...
  6. For some reason whenever I tried /reload it gave me a syserr with mailbox table initalization failed.
  7. @ Mali A small thing that I've found out with the InitializeMailBoxTable() function: If you have it like in the repo, whenever you try /reload the mailbox table will fail and you can't reload your protos and stuff because it returns false if the table isn't empty. I changed it to skip loading it into the pointer if it already has data (from booting up the server). Because clearing the memory and inserting into it again caused me attachments reappear so that method didn't work for me. Maybe that could be a solution if anyone else having a problem like that. //repo bool CClientManager::InitializeMailBoxTable() { if (m_map_mailbox.empty() == false) return false; ..... } // change ? bool CClientManager::InitializeMailBoxTable() { //if (m_map_mailbox.empty() == false) //return false; if (!m_map_mailbox.empty()) return true; .... }
  8. Hello guys, I'm looking for these systems: -Change Look (transmutation) -Hydra Dungeon (ship defence) Can any of you recommend me someone who owns these systems? It can be public or paid. Thanks in advance!
  9. Thanks it's good now! p.s: you have a typo in the repo: void initmail() { static PyMethodDef s_methods[] = { { "GetMailAddData", mailGetMailAddData, METH_VARARGS }, { "GetMailData", mailGetMailData, METH_VARARGS }, { "GetMailDict", mailGetMailDict, METH_VARARGS }, { "GetMailItemAttribute", mailGetMailItemAttribute, METH_VARARGS }, { "GetMailItemData", mailGetMailItemData, METH_VARARGS }, { "GetMailItemMetinSocket", mailGetMailItemMetinSocket, METH_VARARGS }, { NULL, NULL, NULL }, }; PyObject* poModule = Py_InitModule("mail", s_methods); void initmail() { static PyMethodDef s_methods[] = { { "GetMailAddData", mailGetMailAddData, METH_VARARGS }, { "GetMailData", mailGetMailData, METH_VARARGS }, { "GetMailDict", mailGetMailDict, METH_VARARGS }, { "GetMailItemAttribute", mailGetMailItemAttribute, METH_VARARGS }, { "GetMailItemData", mailGetMailItemData, METH_VARARGS }, { "GetMailItemMetinSocket", mailGetMailItemMetinSocket, METH_VARARGS }, { NULL, NULL, NULL }, }; PyObject* poModule = Py_InitModule("mail", s_methods); Maybe fix it for others to don't get confused ?
  10. Hey, anyone got this error before?
  11. Hello guys, I'm looking for a good, reliable, up to date anti-cheat solution. Any of you can reccomend me one? Either monthly or 1 time purchase is fine with me. Must have: dll inject protection, protection against bob, lalaker etc... Thanks in advance.
  12. I do have these. uiminimap: interfacemodule:
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