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Posts posted by Shisui
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They only shine with high %
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locale_game
EXCHANGE_TITLE Trade with %s (%d)
to
EXCHANGE_TITLE Trade with %s
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Spoiler
Forever
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Without (client) source you can't find that file.
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Spoiler
Masterpiece
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You're missing /Server after /Srcs
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Use spoiler tag.
Replace the whole function with the one i've posted.
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bool CPVPManager::CanAttack(LPCHARACTER pkChr, LPCHARACTER pkVictim)
Spoilerbool CPVPManager::CanAttack(LPCHARACTER pkChr, LPCHARACTER pkVictim) { switch (pkVictim->GetCharType()) { case CHAR_TYPE_NPC: case CHAR_TYPE_WARP: case CHAR_TYPE_GOTO: return false; } if (pkChr == pkVictim) // ³»°¡ ³¯ Ä¥¶ó°í ÇÏ³× -_- return false; if (pkVictim->IsNPC() && pkChr->IsNPC() && !pkChr->IsGuardNPC()) return false; if( true == pkChr->IsHorseRiding() ) { if( pkChr->GetHorseLevel() > 0 && 1 == pkChr->GetHorseGrade() ) return false; } else { switch( pkChr->GetMountVnum() ) { case 0: case 20030: case 20110: case 20111: case 20112: case 20113: case 20114: case 20115: case 20116: case 20117: case 20118: //½Å±Ô Å»°Í °í±Þ case 20205: case 20206: case 20207: case 20208: case 20209: case 20210: case 20211: case 20212: case 20119: // ¶ó¸¶´Ü È渶 case 20219: // ¶ó¸¶´Ü È渶 Ŭ·Ð (ÇÒ·ÎÀ©¿ë) case 20220: // Å©¸®½º¸¶½º Å»°Í case 20221: // Àü°© ¹é¿õ case 20222: // Àü°© ÆÒ´õ case 20120: case 20121: case 20122: case 20123: case 20124: case 20125: case 20214: // ³ÆøÇÑ Àü°©¼ø¼ø·Ï case 20215: // ¿ë¸ÍÇÑ Àü°©¼ø¼ø·Ï case 20217: // ³ÆøÇÑ Àü°©¾Ï¼ø·Ï case 20218: // ¿ë¸ÍÇÑ Àü°©¾Ï¼ø·Ï case 20224: // ³ÆøÇÑ Àü°©¼®·æÀÚ case 20225: // ¿ë¸ÍÇÑ Àü°©¼®·æÀÚ case 20226: // À¯´ÏÄÜ case 20227: case 20231: case 20232: break; default: return false; } } if (pkVictim->IsNPC() || pkChr->IsNPC()) { return true; } if (pkVictim->IsObserverMode() || pkChr->IsObserverMode()) return false; { BYTE bMapEmpire = SECTREE_MANAGER::instance().GetEmpireFromMapIndex(pkChr->GetMapIndex()); if ( (pkChr->GetPKMode() == PK_MODE_PROTECT) && (pkChr->GetEmpire() == bMapEmpire) || (pkVictim->GetPKMode() == PK_MODE_PROTECT) && (pkVictim->GetEmpire() == bMapEmpire) ) { return false; } } if (pkChr->GetEmpire() != pkVictim->GetEmpire()) { if ( LC_IsYMIR() == true || LC_IsKorea() == true ) { if ( pkChr->GetPKMode() == PK_MODE_PROTECT || pkVictim->GetPKMode() == PK_MODE_PROTECT ) { return false; } } return true; } bool beKillerMode = false; if (pkVictim->GetParty() && pkVictim->GetParty() == pkChr->GetParty()) { return false; // Cannot attack same party on any pvp model } else { if (pkVictim->IsKillerMode()) { return true; } if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0) { if (g_protectNormalPlayer) { // ¹ü¹ýÀÚ´Â ÆòȸðµåÀÎ ÂøÇÑ»ç¶÷À» °ø°ÝÇÒ ¼ö ¾ø´Ù. if (PK_MODE_PEACE == pkVictim->GetPKMode()) return false; } } switch (pkChr->GetPKMode()) { case PK_MODE_PEACE: case PK_MODE_REVENGE: // Cannot attack same guild if (pkVictim->GetGuild() && pkVictim->GetGuild() == pkChr->GetGuild()) break; if (pkChr->GetPKMode() == PK_MODE_REVENGE) { //if (!g_iUseLocale) if (1) { if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() >= 0) { pkChr->SetKillerMode(true); return true; } else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() < 0) return true; } else { if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0) break; else if (pkChr->GetAlignment() >= 0 && pkVictim->GetAlignment() >= 0) break; beKillerMode = true; } } break; case PK_MODE_GUILD: // Same implementation from PK_MODE_FREE except for attacking same guild if (!pkChr->GetGuild() || (pkVictim->GetGuild() != pkChr->GetGuild())) { if (1) //if (!g_iUseLocale) { if (pkVictim->GetAlignment() >= 0) pkChr->SetKillerMode(true); else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0) pkChr->SetKillerMode(true); return true; } else beKillerMode = true; } break; case PK_MODE_FREE: //if (!g_iUseLocale) if (1) { if (pkVictim->GetAlignment() >= 0) pkChr->SetKillerMode(true); else if (pkChr->GetAlignment() < 0 && pkVictim->GetAlignment() < 0) pkChr->SetKillerMode(true); return true; } else beKillerMode = true; break; } } CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID()); CPVP * pkPVP = Find(kPVP.m_dwCRC); if (!pkPVP || !pkPVP->IsFight()) { if (beKillerMode) pkChr->SetKillerMode(true); return (beKillerMode); } pkPVP->SetLastFightTime(); return true; }
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That only happens when teleport/login or also when you click ctrl + g?
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You did not understand.
http://wiki.metin-2.com/index.php/Manual
Those are the manuals and if you drop a manual that manual will say the skill name.
Like Aura of the Sword Manual, so you just need to replace manual icon to skillbook icon.
Spoiler50401 Three-Way Cut Manual 50402 Sword Spin Manual 50403 Berserk Manual 50404 Aura of the Sword Manual 50405 Dash Manual 50406 Life Force Manual 50416 Strike Manual 50417 Bash Manual 50418 Pounding Manual 50419 Strong Body Manual 50420 Sword Strike Manual 50421 Sword Orb Manual 50431 Ambush Manual 50432 Fast Attack Manual 50433 Rolling Dagger Manual 50434 Disguise Manual 50435 Poisonous Cloud Manual 50436 Insidious Poison Manual 50446 Repetitive Shot Manual 50447 Arrow Shower Manual 50448 Fire Arrow Manual 50449 Feather Walk Manual 50450 Poison Arrow Manual 50451 Spark Manual 50461 Finger Strike Manual 50462 Dragon Swirl Manual 50463 Enchanted Blade Manual 50464 Fear Manual 50465 Enchanted Armour Manual 50466 Dispel Manual 50476 Dark Strike Manual 50477 Flame Strike Manual 50478 Flame Spirit Manual 50479 Dark Protection Manual 50480 Spirit Strike Manual 50481 Dark Orb Manual 50491 Flying Talisman Manual 50492 Shooting Dragon Manual 50493 Dragon's Roar Manual 50494 Blessing Manual 50495 Reflect Manual 50496 Dragon's Aid Manual 50506 Lightning Throw Manual 50507 Summon Lightning Manual 50508 Lightning Claw Manual 50509 Cure Manual 50510 Swiftness Manual 50511 Attack Manual
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Replace icons
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Table vnum is the item id, not that one.
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You don't have pony_buy.quest and pony_levelup.quest?
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Both without major changes?
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I don't think that make the exploit public will further help.
I guess will only increase the attacks.
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You want the .exe or .bin?
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See if you find that message in uiinventory.py
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I can´t see metin stones
in Community Support - Questions & Answers
Posted
Send me your userinterface folder via pm.