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Posts posted by Shisui
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I love you.You can use it like that. Simply, it allows you to have multiple skyboxes/environments on sigle map
I was wondering for a long time if this was possible, specially with music.
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So if I'm in map1 center and go to Biologist, during the run
I can see 2 different skybox?
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So if I understood, with this I can choose for every coord
I want a skybox or even a song?
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Yes please, translate descriptions.
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Why using novaline for game/db anyway?
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Check ch1 syserr.
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Thanks so far btw.
Gives the same error.
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Try :
quest daily begin state start begin when login or levelup with pc.get_level() > 74 begin if get_global_time() > pc.getqf(tempo) then set_state(info) end end end state info begin -- info about the mission when letter begin send_letter("") end -- letter sent when button or info begin say_title("") say("") say("") say("") say("") say("") local risp = select("","") if risp == 2 then return end -- Cancel pc.setqf("dif", 0) -- difficulty FLAG (0=pedra sangue) set_state(running) end -- when closed end -- INFO closed state running begin pc.setqf("done", 0) -- quest completed FLAG (0=not completed, 1=completed) if pc.getqf("dif") == 0 then pc.setqf("mob_to_kill",math.random(691, 1901, 791, 1304, 2206, 1093, 2091)) -- how many kills local qta = { 3, 4, 5, 6 } pc.setqf("qta_to_kill",qta[math.random(1, 4)]) -- recompensa pedra sangue pc.setqf("reward", 30190) end when letter begin if pc.getqf("dif") == 0 then send_letter("") end end when button or info begin -- info about the quest if pc.getqf("done") == 0 then -- if he didn't complete the quest if pc.getqf("dif") == 0 then say_title("") say("") say("") say("") say("") say_reward("" .. qta_to_kill .. mob_name(pc.getqf(mob_to_kill))) say_reward("" .. pc.getqf(reward) .. "") end else say_title("") say("" ..pc.get_name() .. "") say("") wait() if pc.getqf("dif") == 0 then say_reward("" .. pc.getqf(reward) .. "") pc.give_item2(30190, 1) end -- timer FLAG, this quest is repeatable once per day (24h) pc.setqf("tempo", get_global_time()+86400) -- 60*60*24 -- deleting FLAGS pc.delqf("mob_to_kill") pc.delqf("reward") pc.delqf("qta_to_kill") pc.delqf("dif") pc.delqf("done") set_state(__COMPLETE__) end end when pc.getqf(mob_to_kill).kill begin pc.setqf("qta_to_kill",(pc.getqf(qta_to_kill))-1) if pc.getqf(qta_to_kill) == 0 then pc.setqf("done", 1) send_letter("") end end end -- closed RUNNING state __COMPLETE__ begin when enter begin q.done() end end -- closed __COMPLETE__ end -- closed QUEST
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Yes right unpacked
Then thank you very much.
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This works correctly?
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It's ok, maybe some1 knows.
Thanks.
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40k version?
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Still the same problem.
Thanks so far.
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Delete when login begin and end ftom state running and add these function in when letter begin
Can you remake this sentence please?
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Careful with bumping.
What are those lines?
Moobs or Npcs?
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40k?
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I misread sorry.
That tool is only for item.
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just run the *.bat file with your item_proto_dump.xml on the same folder. Then wait until the process is finished, and go to output folder and take what you wanted.
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You want to convert .xml to .txt?
Weapon dont have informations
in Community Support - Questions & Answers
Posted
Have you added to your client proto?