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Posts posted by Shisui
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My life is completed.
Pendulum mixed with trance? Yes, please.
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2 hours ago, Braxy said:
Your post isn't in english and this serverfiles is released on other forum
Rules
§1 Language
(1.1) Language
The language in this board is english. If you want to post something in your own language always add an english translation. The only exception for this rule is this section: Private Servers
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They're playing with fire, in my humble opinion.
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SpoilerSpoiler
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You just need to search.
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What changes you made? Increase alignment?
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On 07/06/2016 at 3:48 PM, Mandi said:
I pay if needed. Paypal.
That's what you should've done first hand - bought the system from its creator.
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I figured, but I don't know where to start.
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9 minutes ago, AndrewSkc said:
def AppendMetinInformation(self):
affectType, affectValue = item.GetAffect(0)That's only for showing the affects on the stone like the image above.
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You have to edit uitooltip so the stone shows 2 affects, because the code is setup for one.
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I did dig that and I end up with this
but on a weapon only shows one. Guess you have to mess with uitooltip.
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5 minutes ago, Cyber36 said:
No I didn't but where is the problem in that? He requests something and I offer mh?
The problem is that you may end up go for a walk.
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Again, I don't see anything related with the skills, that's what i'm most interested in.
But that teaser is almost the same as the other one, besides the new metins.
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That npc usually spawns by doing /xmas_boom.
Use /eclipse for night mode.
if (name == "xmas_boom") { if (value && !prev_value) { SpawnEventHelper(true); } else if (!value && prev_value) { SpawnEventHelper(false); } }
Spoilervoid SpawnEventHelper(bool spawn) { if ( spawn == true ) { // ¾øÀ¸¸é ¸¸µé¾îÁØ´Ù struct SNPCSellFireworkPosition { long lMapIndex; int x; int y; } positions[] = { { 1, 615, 618 }, { 3, 500, 625 }, { 21, 598, 665 }, { 23, 476, 360 }, { 41, 318, 629 }, { 43, 478, 375 }, { 0, 0, 0 }, }; SNPCSellFireworkPosition* p = positions; while (p->lMapIndex) { if (map_allow_find(p->lMapIndex)) { PIXEL_POSITION posBase; if (!SECTREE_MANAGER::instance().GetMapBasePositionByMapIndex(p->lMapIndex, posBase)) { sys_err("cannot get map base position %d", p->lMapIndex); p++; continue; } CHARACTER_MANAGER::instance().SpawnMob( MOB_XMAS_FIRWORK_SELLER_VNUM, p->lMapIndex, posBase.x + p->x * 100, posBase.y + p->y * 100, 0, false, -1); } p++; } } else { CharacterVectorInteractor i; // ÀÖÀ¸¸é Áö¿öÁØ´Ù if (CHARACTER_MANAGER::instance().GetCharactersByRaceNum(MOB_XMAS_FIRWORK_SELLER_VNUM, i)) { CharacterVectorInteractor::iterator it = i.begin(); while (it != i.end()) M2_DESTROY_CHARACTER(*it++); } } }
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New administrators
in Announcements
Posted
Hope i'm not late.
Good luck both.