Hi !
When I use any skill of a body warrior, I get a "SKILL_HACK" report and then I am disconnected.
It only affects the body warrior.
I use the mainline branch for the game and I have tried several clients (without resolving the problem). I have searched in the sources and I have found where it comes from : function Move of input_main.cpp. ch->IsUsableSkillMotion(motion) returns false when I use a skill.
If someone knows how to fix it, I would be grateful !
Did you tried something like editing the data type of some packets in the server (with or without editing in the client) ?
I think especially about the "CHANGE_POINT" packet.