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Axeel

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  1. I think you didn't get it. I want to get mapname or mapindex of a map, the character is currently at. Look: For example. If you are at map X, function will return 1 but if you are at map Y, function will return 2.
  2. Sure, I know about that, but I need to have mapname/mapindex returned in binary to execute some functions only at one, predefined map.
  3. Is there any way to get an index of a map the character is currently at using only client binary(no communication with game)?
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