PandiCore
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Everything posted by PandiCore
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The image is dont move.. any solution? [Hidden Content]
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Ty [Hidden Content]
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networkModule.SetSelectCharacterPhase - <type 'exceptions.NameError'>:name 'test' is not defined?
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AutoNotice.cpp: In member function 'void CAutoNotice::HourlyAnnouncement(int, int)': AutoNotice.cpp:54: error: expected primary-expression before 'bool' AutoNotice.cpp:54: error: expected `)' before 'bool' AutoNotice.cpp:55: error: expected `)' before ';' token AutoNotice.cpp:60: error: expected primary-expression before 'int' AutoNotice.cpp:60: error: expected `)' before 'int' AutoNotice.cpp:68: error: expected `)' before '}' token AutoNotice.cpp:68: error: expected primary-expression before '}' token AutoNotice.cpp:68: error: expected `;' before '}' token AutoNotice.cpp: In member function 'void CAutoNotice::SpecialHourAnnoucement(int, int, int, int)': AutoNotice.cpp:72: error: expected primary-expression before 'bool' AutoNotice.cpp:72: error: expected `)' before 'bool' AutoNotice.cpp:73: error: expected `)' before ';' token AutoNotice.cpp: In member function 'void CAutoNotice::TimeIntervalAnnoucement(int, int, int, int)': AutoNotice.cpp:130: error: expected primary-expression before 'bool' AutoNotice.cpp:130: error: expected `)' before 'bool' AutoNotice.cpp:131: error: expected `)' before ';' token any solution?
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any solution for doble bonus , in description?
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Hi i have this problem , any solution?
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I have a problem when I want to put a shop, driving me to sign and shows me the following error, any solution? Syser server SYSERR: Jan 3 15:47:50 :: Process: SEQUENCE 4ee06080 mismatch 0xd7 != 0x0 header 55 SYSERR: Jan 3 15:47:50 :: Process: SEQUENCE_LOG [[Test]]------------- [109 : 0xaf] [006 : 0xca] [241 : 0x8a] [010 : 0xcf] [003 : 0x48] [011 : 0xa7] [011 : 0x54] [011 : 0xc7] [055 : 0xd7] Line packet : HEADER_CG_MYSHOP = 55, Packet (server) typedef struct SPacketCGMyShop { BYTE bHeader; char szSign[SHOP_SIGN_MAX_LEN + 1]; BYTE bCount; } TPacketCGMyShop; Packet(client) typedef struct SPacketCGMyShop { BYTE bHeader; char szSign[SHOP_SIGN_MAX_LEN + 1]; BYTE bCount; } TPacketCGMyShop;
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Hi guys I got 2 problems 1º Granny using version 2.9 I edited all GR2 not see any error syser I edited all GR2 not see any error syser but the problem is that when you get on client error occurs 2º If any item on any NPC put me off client knows someone who may be the problem? This happens with every item and every NPC Thank you for your help and your time
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AsyncSQL: query failed: Data too long for column 'username' at row 1 (query: INSERT DELAYED INTO command_log (userid, server, ip, port, username, command, date ) VALUES(2, 999, 'xxx.xxx.x.xx, 1, 'xxxx', 'i 71084 444', NOW()) errno: 1406) What is this problem ?
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[Source client]Metin2Debug.exe
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
Resolved thanks you . Close this topic -
[Source client]Metin2Debug.exe
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
The page you are trying to access is not available for your account. -
[Source client]Metin2Debug.exe
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
Well I put one who was here on metin2dev.. -
[Hidden Content]
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Question Client Error Login
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
#UPP -
Hi I have a problem when I enter my client erroare appears strange , and when I walk sys is nothing but mouse works when I want to walk with keypad locks and appears so
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[Question] Files or game
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
SYSERR: May 11 08:51:54 :: pid_init: Start of pid: 1173 SYSERR: May 11 08:51:54 :: Start: TABLE_POSTFIX not configured use default SYSERR: May 11 08:51:55 :: ChildLoop: AsyncSQL: query failed: Data truncated for column 'setImmuneFlag' at row 1 (query: replace into mob_proto (vnum, name, locale_name, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (2092, "´ë¿Õ°Å¹Ì", "Spider King", 0, 5 SYSERR: May 11 08:51:58 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Column 'name' in field list is ambiguous query: SELECT empire, pid, name, money, windate FROM monarch a, player b where a.pid=b.id SYSERR: May 11 09:00:43 :: ChildLoop: AsyncSQL: query failed: Out of range value for column 'stat_reset_count' at row 1 (query: UPDATE player SET job = 4, voice = 0, dir = 0, x = 969253, y = 278400, z = 0, map_index = 41, exit_x = 969253, exit_y = 278400, exit_map_index = 41, hp = 10343, mp = 5305, stamina = 820, random_hp = 9583, random_sp = 5439, playtime = 1, level = 260, level_step = 0, st = 6, ht = 4, dx = 3, iq = 3, gold = 0, exp = 0, stat_point = 0, skill_point = 267, sub_skill_point = 259, stat_reset_count = 251, ip = '(null)', part_main = 683554849, part_hair = 0, last_play = NOW(), skill_group = 0, alignment = 1, horse_level = 0, horse_riding = 0, horse_hp = 0, horse_hp_droptime = 0, horse_stamina = 0, horse_skill_point = 0, skill_level = '000000(0000(0000(0000(0000(0000(000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 -
[Question] Files or game
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
Up.. -
Hi guys, I have a problem with the server When you make a new character and bring items and level, and yang, etc., but when leaving the client, or give it a reboot occurs with level 1 character with items and yang but remains level and where I can be led lam the problem? And when I kill someone give me in town I use source to compile game and db
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Does anyone know why it gives me error? Windows 7 Home Premium 64bits
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Item_proto 40k problem
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
UP :/ -
Item_proto 40k problem
PandiCore replied to PandiCore's topic in Community Support - Questions & Answers
up.. -
Hello guys I have a problem when I want to dezencriptez item_proto EPack32 client, it gives me a error "An unhandled exception of type 'System.OutOfMemoryException'." I give this one to me item_proto but in txt? [Hidden Content] Thanks