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Posts posted by ic3
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Did you restart your server? /reload q only reloads quests in the current core
didn`t knew that i need to restart. I did now and it`s work but i have another problem.
This is the quest part with the reward.
when captain.target.click begin if pc.count_item(30182) > 0 then say_title("Capitan:") say("Iti multumesc pentru ca mi-ai adus acest jurnal.") say("Acum vom fi mai aproape de a distruge raul.") say_reward("Poftim ce ti-am promis.") pc.setqf("last_mission", get_time()+60*60*24) pc.remove_item(30182, 1) pc.give_item(30129, 1) target.delete("captain") set_state(start) clear_letter() else say_title("Capitan:") say("Adu-mi jurnalul cat mai repede!") end end end end
But, i get the vnum 3810 not the 30129 and i don`t understant why. The name of the item that i get is "Yang"
And sorry to give you all so much troble but i`m new with all of this and i wanna learn.
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Thanks a lot Endymion. I don`t get the core dumped anymore.
Edit: I HATE THIS QUEST
After i teleport, the quest disappear. Any idea on how to fix it?
Edit 2 : I have it only in map1. After i teleport the quest disappears and i get it again when i teleport map1.
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Line 10 and 20
Comments are done with -- not -
Still got this error:
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Hello. I have a small problem. I tryed to install a daily quest to get ticket for the farm map but, when i tryed to instal it, i geted this:
This is the quest file.
quest obtain_key begin state start begin when login with get_global_time() – pc.getqf(“last_mission”) >= 24*60*60 begin send_letter(“Armatele”) local v = find_npc_by_vnum(20355) target.vid(“captain”, v, “Capitan”) end when info or button begin –if pc.getqf(“action”) == 0 say_title(“Atentie, “.. pc.get_name() ..”.Este nevoie de tine!”) say(“”) say(“Capitanul are nevoie de tine!”) say(“Armatele noastre sunt pregatite sa treaca”) say(“in imparatia raului si au nevoie de un jurnal cu”) say(“incantati pentru a activa portalul dintre lumea”) say(“noastra si lumea de dincolo.”) say_item_vnum(“30182?) say(“Ia-ti arma si mergi la el!”) –end end when captain.target.click begin say_title(“Capitanul:”) say(“Iti multimesc pentru ca ai venit atat de repede.”) say(“Armatele noastre sunt pregatite sa treaca granita”) say(“dar ne lipsese o incantatie pentru a activa portalul.”) say(“Te rugam sa ne ajuti sa le obtinem.”) say_reward(“Ca recompensa vei primi 0 bilet de trecere”) say_reward(“spre Valea Sufletelor.”) wait() say_title(“Capitanul:”) say(“Pentru a obtine aceasta incatatie, Uriel are”) say(“nevoie de zece pagini de jurnal”) say_item_vnum(30150) say(“Le poti obtine omorand demoni din Turnul Diavolilor”) say(“Obtine aceste pagini si du-i-le lui Uriel”) target.delete(“captain”) set_state(killing) end end state killing begin when letter begin send_letter(“Armatele”) end when button or info begin say_title(“Armatele”) say(“Omoara demoni din Turnul Diavolului”) say(“pentru a obtine pagini de jurnal”) say(“necesare crearii jurnalului”) say_item_vnum(30182) end when 1001.kill or 1002.kill or 1003.kill or 1004.kill begin local n = number(0,30) if n>27 then if pc.count_item(30150) == 9 then pc.give_item2(30150, 1) say_title(“Armatele”) say(“Ai obtinut toate paginile necesare.”) say(“Du-le lui Uriel pentru a le transforma in jurnal.”) set_state(backuriel) else pc.give_item2(30150, 1) end end end end state backuriel begin when letter begin send_letter(“Armatele”) local v = find_npc_by_vnum(20011) target.vid(“uriel”, v, “Uriel”) end when button or info begin say_title(“Armatele”) say(“Ai obtinut toate paginile necesare.”) say(“Du-le lui Uriel pentru a le transforma in jurnal.”) end when uriel.target.click begin if pc.count_item(30150) <10 then say(“Am nevoie de zece pagini pentru a ca jurnalul sa fie complet!”) else say_title(“Uriel:”) say(“Iti multumesc ca ai adus paginile.”) say(“Te rog sa ma astepti putin, ca sa le traduc”) pc.remove_item(30221, 10) wait() say_title(“Uriel:”) say(“Uite aici jurnalul cu incantatia pentru gardian.”) say(“Du-il repede, cat armatele noastre sunt”) say(“inca in avantaj.”) target.delete(“uriel”) pc.give_item2(30182, 1) set_state(captback) end end end state captback begin when letter begin send_letter(“Armatele”) local v = find_npc_by_vnum(20355) target.vid(“captain”, v, “Capitan”) end when button or info begin say_title(“Armatele”) say(“Dute si dui captitanului jurnalul cat mai repede.”) end when captain.target.click begin if pc.count_item(30182) > 0 then say_title(“Capitan:”) say(“Iti multumesc pentru ca mi-ai adus acest jurnal.”) say(“Acum vom fi mai aproape de a distruge raul.”) say_reward(“Poftim ce ti-am promis.”) pc.setqf(“last_mission”, get_global_time()) pc.remove_item(30182, 1) pc.give_item(30129, 1) target.delete(“captain”) set_state(start) clear_letter() else say_title(“Capitan:”) say(“Adu-mi jurnalul cat mai repede!”) end end end end
Thanks
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Interesting. Does your client have some special protection? If it does, you should try it with an unprotected version too to check if the problem still occurs.
It has anti-kick protection but is not installed by me and i don`t know how to disable it
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I think a serverside syserr would be more useful. Anyway, in my opinion the problem can be with the flame king's options, or perhaps a missing folder..
Serversite syserr:
SYSERR: Mar 19 14:14:48 :: Analyze: login phase does not handle this packet! header 100SYSERR: Mar 19 14:14:52 :: GetServerLocation: location error name mapindex 0 0 x 0 empire 3SYSERR: Mar 19 14:14:59 :: GetServerLocation: location error name mapindex 0 0 x 0 empire 3SYSERR: Mar 19 14:15:41 :: GetServerLocation: location error name mapindex 0 0 x 0 empire 3SYSERR: Mar 19 14:17:48 :: Analyze: login phase does not handle this packet! header 100A little video when i the client crashes:
https://metin2.download/picture/XrfoqulK3N370dQdrcBBsOCYIm83E9w9/.gif
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Hello. I got a big problem with my server. When the Flame king is atacking me (just when he is starting to atack) my metin2 client crashes and closes. In the syserr i get this:
0318 08:31:19570 :: CreateFromMemoryFile: Cannot create texture
Any help? Thanks.
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That you have a problem with closing your server is not caused by the quest.
Your close.sh tries to kill the wrong process which is not running.
Regards
P.S: Because of the "socket_connect" error I think it will close your db core but not the game cores.
Ok then, what i need to do to fix it?
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You have a state in a state.
Just add one end after line 39 and remove one in live 43.
Kind regards
Chuck
The quest resolved now but, i still can`t close my server using sh close.sh . It says kill : no such process
syserr from ch1 core1 : SYSERR: Mar 16 14:48:00 :: socket_connect: HOST IP :65012, could not connect.
SYSERR: Mar 16 14:48:01 :: socket_connect: HOST IP :65011, could not connect.SYSERR: Mar 16 14:48:02 :: socket_connect: HOST IP .:65010, could not connect.SYSERR: Mar 16 14:48:03 :: socket_connect: HOST IP :65012, could not connect.Where is writed IP on the syserr is the ip from my dedicat. -
Hello. I have a problem when i try to close my server. Yesterday i tryed to install a quest but I received this error:
This is the quest that i wanted to install when i received core dumped.
quest welcome begin state start begin when login begin if pc.getqf("metin2")== 0 then pc.setqf( "metin2", 1) if pc.job == 0 then pc.give_item2(19,1) pc.give_item2(11209,1) pc.give_item2(12209,1) elseif pc.job == 1 then pc.give_item2(1009,1) pc.give_item2(11409,1) pc.give_item2(12349,1) elseif pc.job == 2 then pc.give_item2(19,1) pc.give_item2(11609,1) pc.give_item2(12489,1) elseif pc.job == 3 then pc.give_item2(7009,1) pc.give_item2(11809,1) pc.give_item2(12620,1) end pc.change_money(50000) pc.give_item2(13009,1) pc.give_item2(14009,1) pc.give_item2(15009,1) pc.give_item2(16009,1) pc.give_item2(17009,1) pc.give_item2(50051,1) horse.advance() horse.ride() pc.change_alignment(500) pc.give_item2(50187,1) syschat("Bine aþi venit pe "..settings.server_name..".") complete_quest() end end state __COMPLETE__ begin end -- state end -- state end -- begin
Resolved. A moderator can close the topic xD
Quest error
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It`s done. Thanks you very much