Drop Info Window — Free Release
See what you just picked up, items and Yang, in a clean floating panel. No new packets.
Hey everyone,
Another free release: the Drop Info Window. Every pickup — a new item, more Yang, or a bigger stack of something you already had — lands as one line in a small floating panel, instead of spamming your chat.
Like my Garbage Bin release, the design goal was no new packets. It's driven entirely by the item/gold packets your server already sends — the client just forwards them to this window too. No new packet type, no server restart needed.
Full source and tutorial included (client and server), free to use.
The nice details
- Repeat pickups merge into their existing row instead of stacking duplicate lines
- A stack increase shows the amount you gained, not the new total — picking up 40 arrows into a stack of 200 reads as "+40", not "240"
- Entries clear automatically a set time after they stop updating
Features
- Four display modes — window, chat line, both, or hidden — switched from Game Options
- Sort order: arrival order, Yang first, alphabetical, or by item
- Movable panel with a scrollbar once entries overflow the visible rows
- Panel position, display mode, and sort order saved per character
Compatibility
- Tested under the Martysama base.
- Client + server sources included. Reuses existing point-change and item packets, no new packet types, no DB tables.
- Client source only needed if you use Cython.
Download: [Hidden Content]
VirusTotal: [Hidden Content]
Credits: my own work, free to use on your server. Please do not redistribute it as your own. A credit back to M2Workshop is appreciated but not required.
Feedback, bug reports and questions welcome in this thread.