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Posts posted by Baltazar
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Hello community! I am searching for someone who can ripp models from other games. Feel free to contact me on my discord: kael0805
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Char_battle.cpp
else if (type == DAMAGE_TYPE_NORMAL || type == DAMAGE_TYPE_NORMAL_RANGE) { []... int iCriticalPct = pAttacker->GetPoint(POINT_CRITICAL_PCT); if (!IsPC()) iCriticalPct += pAttacker->GetMarriageBonus(UNIQUE_ITEM_MARRIAGE_CRITICAL_BONUS); if (iCriticalPct) { iCriticalPct -= GetPoint(POINT_RESIST_CRITICAL); if (number(1, 100) <= iCriticalPct) { IsCritical = true; dam *= 2; // dam = dam * 2, if you change it to dam *= 1 the damage you are dealing with critical attacks will be same like normal hits EffectPacket(SE_CRITICAL); } }
and this one is for skills
if (type == DAMAGE_TYPE_MELEE || type == DAMAGE_TYPE_RANGE || type == DAMAGE_TYPE_MAGIC) { if (pAttacker) { int iCriticalPct = pAttacker->GetPoint(POINT_CRITICAL_PCT); if (!IsPC()) iCriticalPct += pAttacker->GetMarriageBonus(UNIQUE_ITEM_MARRIAGE_CRITICAL_BONUS); if (iCriticalPct) { if (iCriticalPct >= 10) iCriticalPct = 5 + (iCriticalPct - 10) / 4; else iCriticalPct /= 2; iCriticalPct -= GetPoint(POINT_RESIST_CRITICAL); if (number(1, 100) <= iCriticalPct) { IsCritical = true; dam *= 2; EffectPacket(SE_CRITICAL); if (IsAffectFlag(AFF_MANASHIELD)) { RemoveAffect(AFF_MANASHIELD); } } }
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in char_state.cpp
Find:if (fDist >= 4000.0f) { SetVictim(NULL); if (pkChrProtege) if (DISTANCE_APPROX(GetX() - pkChrProtege->GetX(), GetY() - pkChrProtege->GetY()) > 1000) Follow(pkChrProtege, number(150, 400)); return; }
and just change fDist to your desired value. So in your case 10.000.- 1
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4 hours ago, TMP4 said:
WeedHex is right, for example map 105 is present on core1 and core2 too, and map 301 present on game1 and game99. And I only said that at first glance, if you don't mind I won't check each map one by one. A map must only declared once.
Why tho? Why the forum can't have your answer public? Never understood why peopel ask people to go private on a forum, unless you want to ask him money for the fix. (And this time it's not even p2p packets issue since his map_allow setup is clearly wrong.)
I didnt read each core, you are right. But I had same problem, so I just wanted to help him. I didnt want money or any type of payment, I am not this type of person. I wanted to go private cause I wanted to check his server source, he didnt have couple GG packets in input_p2p and packet_info.
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Write me private message, the problem is probably in Game to Game packets.
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6 minutes ago, Haar2 said:
not exactly how i wanted it please i would prefer serious comments, the problem existed in a topic in the past but there wasn't any solution
Sorry just a little joke. Are you sure that you edited files related to shop and correctly changed data type to long long?
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You wanted more yangs, now you got it!
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Hello guys, I would like to know how to set up gr2 export in 3dsmax to run gr2 inbuilt animation, right now my animation path is not showing in animation list. Thanks for any advice.
Best Regards,
Baltazar
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Hello. Does anybody know this guy who is selling this ranking system? Really appreciate any help.
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Version of Files : XXX
Hello, I am having troubles with exported trees from 3dsmax. Tree looks like this in max viewport:
In world editor it looks like this:
world editor after INSERT button:
and finally ingame it looks like this (like wtf xD):Thanks a lot for any advice
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Hello guys! I am making 3d models and I would like to know if its possible to make for example sword or sash animated ingame. Right now I am using mde exporter by ricky, but these kind of models are just not optimal for me, I dont like that these wings or swords I am making are transparent. If anyone know how to make gr2 model animated ingame then write me PM! I can pay for that for sure! Thanks a lot.
Best Regards,
Baltazar -
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Hello guys, I added new blend items (3), but when I use one of new blend items then I cant use another 2 new blends (it says, that I already have this effect on me, which is bullshit, cause it has different apply types). Blends which were in blend.txt from ymir are working just fine. Is there any limit for item_blend? Thanks for answers.
Best Regards,
mustafaxddd -
Thanks for help, but still same. I can't add these bonuses to costume_weapon, but costume_body and costume_hair is just fine.
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Hello, I have problem with adding bonuses to costume weapon. I am trying to add item, which will set 3 bonuses to costume weapon. Costume body and hair are working fine.
This is the problem: https://metin2.download/picture/5802sSMsSYtv3ny9DZ16XND1iHs5QRz7/.gif
Code:else if(item->GetVnum() == 70070)
{
if (item2->GetAttributeCount() != 0)
{
ChatPacket(CHAT_TYPE_INFO, "Bonuses are already in this item.");
return false;
}
else
{
if (number(1, 100) <= 25) //Chance to add bonuses
{
if (item2->GetType() == ITEM_COSTUME && item2->GetSubType() == COSTUME_WEAPON_SWORD && item->GetVnum() == 70070)
{
item2->SetForceAttribute(0, 1, 2000);
item2->SetForceAttribute(1, 63, 10);
item2->SetForceAttribute(2, 43, 10);
}
}
}
item->SetCount(item->GetCount() - 1);
return true;
}Thanks for any advice.
Best Regards,
mustafaxddd- 1
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Hello! I tried to add 3th ring into inventory. I did everything same like 1st and 2nd ring slot, but now my server is not able to start db. This is what is in syslog: CLIENT_DESC [db_clientdesc] trying DBPacket() while not connected
I really don't know what is wrong, every part of code is same as code for item_ring.. This error is showing after adding item_ring3 into protoreader.cpp in db source. Is there any limit for item type? Thanks for every answer!
Have a nice day -
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Not working.. Images of code etc., anyway thanks for advice.
Voooxy aka m2core.tech scammer
in Off Topic
Posted
He is also known as Sziver and Mosxiin. Already scammed me 3 years ago for almost 500€. Unfortunately cant find conversation with him. He already had topic with similar systems on this forum under name Sziver. @ AZICKO If you can see old or deleted posts then you should find it. I just wanted to say that. So nobody gets scammed again.